Thu, 18 Apr 2024 22:53:55 +0200 |
Mike Becker |
consistently refer to windows by ID - fixes #381
|
file |
diff |
annotate
|
Thu, 18 Apr 2024 21:53:53 +0200 |
Mike Becker |
make use of the asc_window_active macro
|
file |
diff |
annotate
|
Fri, 12 Apr 2024 22:43:00 +0200 |
Mike Becker |
merge different bools of AscSceneNode into flags
|
file |
diff |
annotate
|
Wed, 10 Apr 2024 19:31:26 +0200 |
Mike Becker |
make hidden flag a general attribute of nodes
|
file |
diff |
annotate
|
Wed, 10 Apr 2024 19:16:26 +0200 |
Mike Becker |
fix scale not initialized to 1
|
file |
diff |
annotate
|
Mon, 01 Apr 2024 19:44:00 +0200 |
Mike Becker |
cleanup includes
|
file |
diff |
annotate
|
Mon, 01 Apr 2024 18:54:19 +0200 |
Mike Becker |
remove unnecessary scene container
|
file |
diff |
annotate
|
Thu, 28 Mar 2024 23:30:21 +0100 |
Mike Becker |
simplify how transforms work
|
file |
diff |
annotate
|
Tue, 26 Mar 2024 20:37:21 +0100 |
Mike Becker |
create own compilation unit for GL context - fixes shader not being created per context
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 23:01:09 +0100 |
Mike Becker |
fix iteration order when drawing nodes
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 22:23:00 +0100 |
Mike Becker |
add correct interleaving of opaque and transparent sprites
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 20:48:18 +0100 |
Mike Becker |
rename font shader to generic sprite shader
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 20:34:33 +0100 |
Mike Becker |
minor improvements
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 20:24:31 +0100 |
Mike Becker |
implement that nodes inherit the world transform of their parent
|
file |
diff |
annotate
|
Fri, 15 Mar 2024 00:06:59 +0100 |
Mike Becker |
add camera and render groups
|
file |
diff |
annotate
|
Wed, 06 Mar 2024 23:08:03 +0100 |
Mike Becker |
add behavior nodes + restructure test program
|
file |
diff |
annotate
|
Mon, 04 Mar 2024 21:16:46 +0100 |
Mike Becker |
add transformation matrix
|
file |
diff |
annotate
|
Mon, 26 Feb 2024 21:16:00 +0100 |
Mike Becker |
use tree iterator to free scene nodes
|
file |
diff |
annotate
|
Thu, 22 Feb 2024 22:34:50 +0100 |
Mike Becker |
apply new CxTreeIterator from ucx 3.1 preview
|
file |
diff |
annotate
|
Tue, 23 Jan 2024 21:34:12 +0100 |
Mike Becker |
bring first scene graph to live
|
file |
diff |
annotate
|
Sun, 21 Jan 2024 13:58:23 +0100 |
Mike Becker |
improve implementation of scene graph tree
|
file |
diff |
annotate
|
Mon, 18 Dec 2023 19:04:44 +0100 |
Mike Becker |
add first draft of a scene graph structure
|
file |
diff |
annotate
|