cleanup includes

Mon, 01 Apr 2024 19:44:00 +0200

author
Mike Becker <universe@uap-core.de>
date
Mon, 01 Apr 2024 19:44:00 +0200
changeset 49
77493525eac2
parent 48
6e5b5ba2752c
child 50
d8d2e4817db1

cleanup includes

src/Makefile file | annotate | diff | comparison | revisions
src/context.c file | annotate | diff | comparison | revisions
src/scene.c file | annotate | diff | comparison | revisions
     1.1 --- a/src/Makefile	Mon Apr 01 19:01:04 2024 +0200
     1.2 +++ b/src/Makefile	Mon Apr 01 19:44:00 2024 +0200
     1.3 @@ -49,8 +49,7 @@
     1.4   ascension/datatypes.h ascension/window.h ascension/glcontext.h \
     1.5   ascension/primitives.h ascension/mesh.h ascension/shader.h \
     1.6   ascension/scene.h ascension/transform.h ascension/camera.h \
     1.7 - ascension/ui/font.h ascension/error.h ascension/utils.h \
     1.8 - ascension/shader.h
     1.9 + ascension/ui/font.h ascension/error.h ascension/utils.h
    1.10  	@echo "Compiling $<"
    1.11  	$(CC) -o $@ $(CFLAGS) -c $<
    1.12  
    1.13 @@ -89,10 +88,10 @@
    1.14  	$(CC) -o $@ $(CFLAGS) -c $<
    1.15  
    1.16  $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \
    1.17 - ascension/transform.h ascension/camera.h ascension/error.h \
    1.18 - ascension/context.h ascension/window.h ascension/glcontext.h \
    1.19 - ascension/primitives.h ascension/mesh.h ascension/shader.h \
    1.20 - ascension/scene.h ascension/ui/font.h ascension/shader.h
    1.21 + ascension/transform.h ascension/camera.h ascension/context.h \
    1.22 + ascension/window.h ascension/glcontext.h ascension/primitives.h \
    1.23 + ascension/mesh.h ascension/shader.h ascension/scene.h \
    1.24 + ascension/ui/font.h ascension/shader.h
    1.25  	@echo "Compiling $<"
    1.26  	$(CC) -o $@ $(CFLAGS) -c $<
    1.27  
     2.1 --- a/src/context.c	Mon Apr 01 19:01:04 2024 +0200
     2.2 +++ b/src/context.c	Mon Apr 01 19:44:00 2024 +0200
     2.3 @@ -28,7 +28,6 @@
     2.4  #include "ascension/context.h"
     2.5  #include "ascension/error.h"
     2.6  #include "ascension/utils.h"
     2.7 -#include "ascension/shader.h"
     2.8  
     2.9  #include <SDL2/SDL.h>
    2.10  #include <SDL2/SDL_ttf.h>
     3.1 --- a/src/scene.c	Mon Apr 01 19:01:04 2024 +0200
     3.2 +++ b/src/scene.c	Mon Apr 01 19:44:00 2024 +0200
     3.3 @@ -26,7 +26,6 @@
     3.4   */
     3.5  
     3.6  #include "ascension/scene.h"
     3.7 -#include "ascension/error.h"
     3.8  
     3.9  #include "ascension/context.h"
    3.10  

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