1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/scene.c Mon Dec 18 19:04:44 2023 +0100 1.3 @@ -0,0 +1,84 @@ 1.4 +/* 1.5 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. 1.6 + * Copyright 2023 Mike Becker. All rights reserved. 1.7 + * 1.8 + * Redistribution and use in source and binary forms, with or without 1.9 + * modification, are permitted provided that the following conditions are met: 1.10 + * 1.11 + * 1. Redistributions of source code must retain the above copyright 1.12 + * notice, this list of conditions and the following disclaimer. 1.13 + * 1.14 + * 2. Redistributions in binary form must reproduce the above copyright 1.15 + * notice, this list of conditions and the following disclaimer in the 1.16 + * documentation and/or other materials provided with the distribution. 1.17 + * 1.18 + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 1.19 + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 1.20 + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 1.21 + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 1.22 + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 1.23 + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 1.24 + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 1.25 + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 1.26 + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 1.27 + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 1.28 + * POSSIBILITY OF SUCH DAMAGE. 1.29 + */ 1.30 + 1.31 +#include "ascension/scene.h" 1.32 +#include "ascension/error.h" 1.33 + 1.34 +#include <cx/linked_list.h> 1.35 +#include <assert.h> 1.36 + 1.37 +void asc_scene_init(AscScene *scene) { 1.38 + if (scene->root != NULL) { 1.39 + asc_error("Scene is already initialized."); 1.40 + return; 1.41 + } 1.42 + scene->root = asc_scene_node_create(NULL); 1.43 +} 1.44 + 1.45 +void asc_scene_destroy(AscScene *scene) { 1.46 + asc_scene_node_free(scene->root); 1.47 +} 1.48 + 1.49 +AscSceneNode *asc_scene_node_create(AscSceneNode *parent) { 1.50 + AscSceneNode *node = malloc(sizeof(AscSceneNode)); 1.51 + assert(node != NULL); 1.52 + node->children = cxLinkedListCreateSimple(CX_STORE_POINTERS); 1.53 + assert(node->children != NULL); 1.54 + node->parent = NULL; 1.55 + asc_scene_node_link(node, parent); 1.56 + return node; 1.57 +} 1.58 + 1.59 +void asc_scene_node_free(AscSceneNode *node) { 1.60 + if (node == NULL) return; 1.61 + while (cxListSize(node->children) > 0) { 1.62 + AscSceneNode *child = cxListAt(node->children, 0); 1.63 + asc_scene_node_free(child); 1.64 + } 1.65 + if (node->parent != NULL) { 1.66 + cxListFindRemove(node->parent->children, node); 1.67 + } 1.68 + free(node); 1.69 +} 1.70 + 1.71 +void asc_scene_node_link( 1.72 + AscSceneNode *node, 1.73 + AscSceneNode *parent 1.74 +) { 1.75 + if (node->parent == parent) return; 1.76 + if (node->parent != NULL || parent == NULL) asc_scene_node_unlink(node); 1.77 + if (parent != NULL) { 1.78 + cxListAdd(parent->children, node); 1.79 + node->parent = parent; 1.80 + } 1.81 +} 1.82 + 1.83 +void asc_scene_node_unlink(AscSceneNode *node) { 1.84 + if (node->parent == NULL) return; 1.85 + cxListFindRemove(node->parent->children, node); 1.86 + node->parent = NULL; 1.87 +} 1.88 \ No newline at end of file