--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/scene.c Mon Dec 18 19:04:44 2023 +0100 @@ -0,0 +1,84 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * Copyright 2023 Mike Becker. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include "ascension/scene.h" +#include "ascension/error.h" + +#include <cx/linked_list.h> +#include <assert.h> + +void asc_scene_init(AscScene *scene) { + if (scene->root != NULL) { + asc_error("Scene is already initialized."); + return; + } + scene->root = asc_scene_node_create(NULL); +} + +void asc_scene_destroy(AscScene *scene) { + asc_scene_node_free(scene->root); +} + +AscSceneNode *asc_scene_node_create(AscSceneNode *parent) { + AscSceneNode *node = malloc(sizeof(AscSceneNode)); + assert(node != NULL); + node->children = cxLinkedListCreateSimple(CX_STORE_POINTERS); + assert(node->children != NULL); + node->parent = NULL; + asc_scene_node_link(node, parent); + return node; +} + +void asc_scene_node_free(AscSceneNode *node) { + if (node == NULL) return; + while (cxListSize(node->children) > 0) { + AscSceneNode *child = cxListAt(node->children, 0); + asc_scene_node_free(child); + } + if (node->parent != NULL) { + cxListFindRemove(node->parent->children, node); + } + free(node); +} + +void asc_scene_node_link( + AscSceneNode *node, + AscSceneNode *parent +) { + if (node->parent == parent) return; + if (node->parent != NULL || parent == NULL) asc_scene_node_unlink(node); + if (parent != NULL) { + cxListAdd(parent->children, node); + node->parent = parent; + } +} + +void asc_scene_node_unlink(AscSceneNode *node) { + if (node->parent == NULL) return; + cxListFindRemove(node->parent->children, node); + node->parent = NULL; +} \ No newline at end of file