Thu, 17 Apr 2014 12:16:14 +0200 |
Mike Becker |
netcode is now aware of connection losses
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Thu, 17 Apr 2014 11:55:36 +0200 |
Mike Becker |
removed nonblocking sockets for causing problems and not being necessary
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Thu, 17 Apr 2014 11:41:02 +0200 |
Mike Becker |
surrender is now resign
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Wed, 16 Apr 2014 22:20:59 +0200 |
Mike Becker |
changed netcode numbers
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Wed, 16 Apr 2014 21:57:53 +0200 |
Mike Becker |
fixed bug where an invalid network response lead to an accepted move
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Thu, 10 Apr 2014 12:10:09 +0200 |
Mike Becker |
minor improvements by using macros
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Wed, 09 Apr 2014 18:11:51 +0200 |
Mike Becker |
tried to improve colors
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Wed, 09 Apr 2014 12:07:47 +0200 |
Mike Becker |
added nonblocking read for network games + minor build system fixes
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Wed, 09 Apr 2014 11:12:04 +0200 |
Mike Becker |
implemented time control
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Wed, 09 Apr 2014 09:34:07 +0200 |
Mike Becker |
improved async input + improved build system + added time values to move struct
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Tue, 08 Apr 2014 21:13:28 +0200 |
Mike Becker |
fixed some type bugs, uninitialized memory and async input function
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Mon, 07 Apr 2014 17:39:46 +0200 |
Mike Becker |
experimental async input for single machine mode
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Fri, 04 Apr 2014 17:36:42 +0200 |
Mike Becker |
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
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Thu, 03 Apr 2014 16:07:04 +0200 |
Mike Becker |
moved checkmate and stalemate flags to gamestate
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Tue, 01 Apr 2014 14:04:00 +0200 |
Mike Becker |
introduced single machine mode
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Tue, 01 Apr 2014 12:30:25 +0200 |
Mike Becker |
implemented king
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Mon, 31 Mar 2014 15:03:25 +0200 |
Mike Becker |
introduced game state structure
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Mon, 31 Mar 2014 14:08:00 +0200 |
Mike Becker |
improved network performance
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Mon, 31 Mar 2014 14:00:58 +0200 |
Mike Becker |
implemented rook + some fixes
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Mon, 31 Mar 2014 11:16:32 +0200 |
Mike Becker |
moved chess rules to separate lib
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Sat, 29 Mar 2014 16:53:58 +0100 |
Mike Becker |
fixed bishop + added pawn promotion + added move log
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Sat, 29 Mar 2014 14:46:33 +0100 |
Mike Becker |
implemented bishop rules
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Fri, 28 Mar 2014 14:32:52 +0100 |
Mike Becker |
introduced status codes for get_location to produce detailed error messages + added knight rules
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Fri, 28 Mar 2014 11:45:01 +0100 |
Mike Becker |
completed pawn rules + bug fixes for 4-char-moves
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Wed, 26 Mar 2014 14:53:15 +0100 |
Mike Becker |
fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
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Wed, 26 Mar 2014 14:12:59 +0100 |
Mike Becker |
completed eval_move
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Wed, 26 Mar 2014 13:16:49 +0100 |
Mike Becker |
interface for retrieving locations when using short algebraic notation
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Sat, 22 Mar 2014 18:56:52 +0100 |
Mike Becker |
added network messages for check and checkmate
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Sat, 22 Mar 2014 17:23:07 +0100 |
Mike Becker |
prepared code base for implementing rules
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Sat, 22 Mar 2014 16:25:49 +0100 |
Mike Becker |
implemented castling (without validation)
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Sat, 22 Mar 2014 16:04:02 +0100 |
Mike Becker |
implemented simple pawn movement
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Wed, 19 Mar 2014 15:36:54 +0100 |
Mike Becker |
implemented chess board and remis/surrender messages
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Wed, 19 Mar 2014 10:08:25 +0100 |
Mike Becker |
structured code
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