1.1 --- a/src/game.c Mon Mar 31 11:41:08 2014 +0200 1.2 +++ b/src/game.c Mon Mar 31 14:00:58 2014 +0200 1.3 @@ -164,11 +164,11 @@ 1.4 code = net_recieve_code(opponent); 1.5 move.check = code == NETCODE_CHECK; 1.6 move.checkmate = code == NETCODE_CHECKMATE; 1.7 - addmove(movelist, &move); 1.8 if (code == NETCODE_DECLINE) { 1.9 printw("Invalid move."); 1.10 } else { 1.11 apply_move(board, &move); 1.12 + addmove(movelist, &move); 1.13 if (move.checkmate) { 1.14 printw("Checkmate!"); 1.15 clrtoeol();