1.1 --- a/src/game.c Mon Mar 31 14:00:58 2014 +0200 1.2 +++ b/src/game.c Mon Mar 31 14:08:00 2014 +0200 1.3 @@ -159,8 +159,7 @@ 1.4 int eval_result = eval_move(board, mycolor, movestr, &move); 1.5 switch (eval_result) { 1.6 case VALID_MOVE_SYNTAX: 1.7 - net_send_code(opponent, NETCODE_MOVE); 1.8 - net_send_data(opponent, &move, sizeof(Move)); 1.9 + net_send_data(opponent, NETCODE_MOVE, &move, sizeof(Move)); 1.10 code = net_recieve_code(opponent); 1.11 move.check = code == NETCODE_CHECK; 1.12 move.checkmate = code == NETCODE_CHECKMATE;