Fri, 19 Apr 2024 22:28:29 +0200 Mike Becker replaces broken font cache with improved cache - fixes #387 file | diff | annotate
Thu, 18 Apr 2024 22:53:55 +0200 Mike Becker consistently refer to windows by ID - fixes #381 file | diff | annotate
Tue, 16 Apr 2024 22:20:17 +0200 Mike Becker implement mouse motion and key press events file | diff | annotate
Fri, 12 Apr 2024 22:03:15 +0200 Mike Becker improve ui/text.h interface a lot file | diff | annotate
Mon, 01 Apr 2024 19:44:00 +0200 Mike Becker cleanup includes file | diff | annotate
Mon, 01 Apr 2024 18:54:19 +0200 Mike Becker remove unnecessary scene container file | diff | annotate
Fri, 29 Mar 2024 00:03:25 +0100 Mike Becker make the timer have nanoseconds precision file | diff | annotate
Tue, 26 Mar 2024 20:37:21 +0100 Mike Becker create own compilation unit for GL context - fixes shader not being created per context file | diff | annotate
Fri, 15 Mar 2024 00:06:59 +0100 Mike Becker add camera and render groups file | diff | annotate
Sun, 21 Jan 2024 14:01:27 +0100 Mike Becker remove unused cx/list.h include file | diff | annotate
Wed, 15 Nov 2023 22:51:40 +0100 Mike Becker add text rendering and demo FPS counter file | diff | annotate
Wed, 08 Nov 2023 23:17:07 +0100 Mike Becker add shader loading and unloading file | diff | annotate
Tue, 07 Nov 2023 21:24:06 +0100 Mike Becker add font management file | diff | annotate
Wed, 01 Nov 2023 21:00:33 +0100 Mike Becker improve code structure file | diff | annotate | base
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