src/context.c

Fri, 19 Apr 2024 22:28:29 +0200

author
Mike Becker <universe@uap-core.de>
date
Fri, 19 Apr 2024 22:28:29 +0200
changeset 66
8297afa1c29c
parent 65
9c44c55d327a
permissions
-rw-r--r--

replaces broken font cache with improved cache - fixes #387

universe@0 1 /*
universe@0 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@0 3 * Copyright 2023 Mike Becker. All rights reserved.
universe@0 4 *
universe@0 5 * Redistribution and use in source and binary forms, with or without
universe@0 6 * modification, are permitted provided that the following conditions are met:
universe@0 7 *
universe@0 8 * 1. Redistributions of source code must retain the above copyright
universe@0 9 * notice, this list of conditions and the following disclaimer.
universe@0 10 *
universe@0 11 * 2. Redistributions in binary form must reproduce the above copyright
universe@0 12 * notice, this list of conditions and the following disclaimer in the
universe@0 13 * documentation and/or other materials provided with the distribution.
universe@0 14 *
universe@0 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@0 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@0 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@0 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@0 19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@0 20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@0 21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@0 22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@0 23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@0 24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@0 25 * POSSIBILITY OF SUCH DAMAGE.
universe@0 26 */
universe@0 27
universe@7 28 #include "ascension/context.h"
universe@7 29 #include "ascension/error.h"
universe@7 30 #include "ascension/utils.h"
universe@0 31
universe@6 32 #include <SDL2/SDL.h>
universe@6 33 #include <SDL2/SDL_ttf.h>
universe@0 34
universe@46 35 #include <time.h>
universe@46 36
universe@0 37 AscContext asc_context;
universe@0 38
universe@46 39 static uint64_t asc_nanos(void) {
universe@46 40 struct timespec ts;
universe@46 41 clock_gettime(CLOCK_MONOTONIC, &ts);
universe@46 42 return 1000000000ull*(uint64_t)ts.tv_sec + (uint64_t)ts.tv_nsec;
universe@46 43 }
universe@46 44
universe@66 45 // forward declare non-public font cache functions
universe@66 46 void asc_font_cache_init(void);
universe@66 47 void asc_font_cache_destroy(void);
universe@66 48
universe@0 49 void asc_context_initialize(void) {
universe@0 50 if (asc_test_flag(asc_context.flags, ASC_FLAG_INITILIZED))
universe@0 51 return;
universe@11 52 memset(&asc_context, 0, sizeof(AscContext));
universe@0 53
universe@66 54 // initialize the font cache
universe@66 55 asc_font_cache_init();
universe@66 56
universe@66 57 // set a default font, but do not load it
universe@66 58 asc_context.active_font.style = ASC_FONT_REGULAR;
universe@66 59 asc_context.active_font.size = 14;
universe@66 60
universe@66 61 // no window, yet
universe@65 62 asc_context.active_window = ASC_MAX_WINDOWS;
universe@65 63
universe@0 64 // initialize error buffer
universe@0 65 cxBufferInit(
universe@0 66 &asc_context.error_buffer,
universe@0 67 NULL,
universe@0 68 256,
universe@0 69 NULL,
universe@0 70 CX_BUFFER_AUTO_EXTEND
universe@0 71 );
universe@0 72
universe@0 73 // initialize SDL
universe@0 74 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
universe@0 75 asc_error(SDL_GetError());
universe@0 76 } else {
universe@0 77 if (TTF_Init() < 0) {
universe@0 78 asc_error(TTF_GetError());
universe@0 79 }
universe@0 80 }
universe@0 81 SDL_ClearError();
universe@46 82 asc_context.total_nanos = asc_nanos();
universe@58 83 asc_set_flag(asc_context.flags, ASC_FLAG_INITILIZED);
universe@0 84 asc_dprintf("Ascension context initialized.");
universe@0 85 }
universe@0 86
universe@0 87 void asc_context_destroy(void) {
universe@66 88 // destroy windows
universe@7 89 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@65 90 asc_window_destroy(i);
universe@7 91 }
universe@66 92
universe@66 93 // destroy the font cache
universe@66 94 asc_font_cache_destroy();
universe@0 95
universe@0 96 // quit SDL
universe@0 97 if (TTF_WasInit())
universe@0 98 TTF_Quit();
universe@0 99 SDL_Quit();
universe@0 100
universe@0 101 // destroy the error buffer
universe@0 102 cxBufferDestroy(&asc_context.error_buffer);
universe@0 103 asc_context.flags = 0;
universe@0 104 asc_dprintf("Ascension context destroyed.");
universe@0 105 }
universe@16 106
universe@63 107 void asc_context_quit(void) {
universe@63 108 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@63 109 }
universe@63 110
universe@66 111 AscWindow *asc_active_window_assert() {
universe@66 112 if (asc_context.active_window < ASC_MAX_WINDOWS) {
universe@66 113 return &asc_context.windows[asc_context.active_window];
universe@66 114 } else {
universe@66 115 asc_dprintf("Window access attempted without active window");
universe@66 116 abort();
universe@66 117 }
universe@66 118 }
universe@66 119
universe@16 120 static void asc_event_window_resized(Uint32 id, Sint32 width, Sint32 height) {
universe@16 121 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@16 122 if (asc_context.windows[i].id == id) {
universe@37 123 asc_vec2i dimensions = (asc_vec2i) {width, height};
universe@37 124 asc_context.windows[i].resized = true;
universe@37 125 asc_context.windows[i].dimensions = dimensions;
universe@16 126 return;
universe@16 127 }
universe@16 128 }
universe@16 129 }
universe@16 130
universe@16 131 bool asc_loop_next(void) {
universe@63 132 // reset mouse motion
universe@63 133 asc_context.input.mouse_xrel = 0;
universe@63 134 asc_context.input.mouse_yrel = 0;
universe@63 135
universe@16 136 // dispatch SDL events
universe@16 137 SDL_Event event;
universe@16 138 while (SDL_PollEvent(&event)) {
universe@16 139 switch (event.type) {
universe@16 140 case SDL_QUIT:
universe@58 141 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@16 142 break;
universe@16 143 case SDL_WINDOWEVENT: {
universe@16 144 if (event.window.event == SDL_WINDOWEVENT_RESIZED)
universe@16 145 asc_event_window_resized(
universe@16 146 event.window.windowID,
universe@16 147 event.window.data1,
universe@16 148 event.window.data2
universe@16 149 );
universe@16 150 break;
universe@16 151 }
universe@63 152 case SDL_MOUSEMOTION: {
universe@63 153 // accumulate relative motion
universe@63 154 asc_context.input.mouse_xrel += event.motion.xrel;
universe@63 155 asc_context.input.mouse_yrel += event.motion.yrel;
universe@63 156 // update absolute position
universe@63 157 asc_context.input.mouse_x = event.motion.x;
universe@63 158 asc_context.input.mouse_y = event.motion.y;
universe@63 159 break;
universe@63 160 }
universe@16 161 case SDL_KEYDOWN:
universe@63 162 asc_context.input.keys[event.key.keysym.scancode] = true;
universe@16 163 break;
universe@16 164 case SDL_KEYUP:
universe@63 165 asc_context.input.keys[event.key.keysym.scancode] = false;
universe@16 166 break;
universe@16 167 }
universe@16 168 }
universe@16 169
universe@16 170 // sync the windows
universe@16 171 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@65 172 asc_window_sync(i);
universe@16 173 }
universe@16 174
universe@16 175 // compute frame time
universe@46 176 uint64_t frame_nanos, ns;
universe@46 177 do {
universe@46 178 ns = asc_nanos();
universe@46 179 frame_nanos = ns - asc_context.total_nanos;
universe@46 180 } while (frame_nanos == 0);
universe@46 181 asc_context.frame_nanos = frame_nanos;
universe@46 182 asc_context.total_nanos = ns;
universe@16 183
universe@16 184 return !asc_test_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@16 185 }

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