src/context.c

Thu, 18 Apr 2024 22:53:55 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 18 Apr 2024 22:53:55 +0200
changeset 65
9c44c55d327a
parent 63
e3cacdd636e4
child 66
8297afa1c29c
permissions
-rw-r--r--

consistently refer to windows by ID - fixes #381

This change discovered that the font cache is completely broken. We created issue #387 for this.

universe@0 1 /*
universe@0 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@0 3 * Copyright 2023 Mike Becker. All rights reserved.
universe@0 4 *
universe@0 5 * Redistribution and use in source and binary forms, with or without
universe@0 6 * modification, are permitted provided that the following conditions are met:
universe@0 7 *
universe@0 8 * 1. Redistributions of source code must retain the above copyright
universe@0 9 * notice, this list of conditions and the following disclaimer.
universe@0 10 *
universe@0 11 * 2. Redistributions in binary form must reproduce the above copyright
universe@0 12 * notice, this list of conditions and the following disclaimer in the
universe@0 13 * documentation and/or other materials provided with the distribution.
universe@0 14 *
universe@0 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@0 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@0 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@0 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@0 19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@0 20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@0 21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@0 22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@0 23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@0 24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@0 25 * POSSIBILITY OF SUCH DAMAGE.
universe@0 26 */
universe@0 27
universe@7 28 #include "ascension/context.h"
universe@7 29 #include "ascension/error.h"
universe@7 30 #include "ascension/utils.h"
universe@0 31
universe@6 32 #include <SDL2/SDL.h>
universe@6 33 #include <SDL2/SDL_ttf.h>
universe@0 34
universe@46 35 #include <time.h>
universe@46 36
universe@0 37 AscContext asc_context;
universe@0 38
universe@46 39 static uint64_t asc_nanos(void) {
universe@46 40 struct timespec ts;
universe@46 41 clock_gettime(CLOCK_MONOTONIC, &ts);
universe@46 42 return 1000000000ull*(uint64_t)ts.tv_sec + (uint64_t)ts.tv_nsec;
universe@46 43 }
universe@46 44
universe@0 45 void asc_context_initialize(void) {
universe@0 46 if (asc_test_flag(asc_context.flags, ASC_FLAG_INITILIZED))
universe@0 47 return;
universe@11 48 memset(&asc_context, 0, sizeof(AscContext));
universe@0 49
universe@65 50 // nothing is active right after initialization
universe@65 51 asc_context.active_window = ASC_MAX_WINDOWS;
universe@65 52 asc_context.active_font = ASC_MAX_FONTS;
universe@65 53
universe@0 54 // initialize error buffer
universe@0 55 cxBufferInit(
universe@0 56 &asc_context.error_buffer,
universe@0 57 NULL,
universe@0 58 256,
universe@0 59 NULL,
universe@0 60 CX_BUFFER_AUTO_EXTEND
universe@0 61 );
universe@0 62
universe@0 63 // initialize SDL
universe@0 64 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
universe@0 65 asc_error(SDL_GetError());
universe@0 66 } else {
universe@0 67 if (TTF_Init() < 0) {
universe@0 68 asc_error(TTF_GetError());
universe@0 69 }
universe@0 70 }
universe@0 71 SDL_ClearError();
universe@46 72 asc_context.total_nanos = asc_nanos();
universe@58 73 asc_set_flag(asc_context.flags, ASC_FLAG_INITILIZED);
universe@0 74 asc_dprintf("Ascension context initialized.");
universe@0 75 }
universe@0 76
universe@0 77 void asc_context_destroy(void) {
universe@7 78 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@65 79 asc_window_destroy(i);
universe@7 80 }
universe@65 81 // TODO: fix that fonts are currently leaking by reworking the font cache
universe@0 82
universe@0 83 // quit SDL
universe@0 84 if (TTF_WasInit())
universe@0 85 TTF_Quit();
universe@0 86 SDL_Quit();
universe@0 87
universe@0 88 // destroy the error buffer
universe@0 89 cxBufferDestroy(&asc_context.error_buffer);
universe@0 90 asc_context.flags = 0;
universe@0 91 asc_dprintf("Ascension context destroyed.");
universe@0 92 }
universe@16 93
universe@63 94 void asc_context_quit(void) {
universe@63 95 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@63 96 }
universe@63 97
universe@16 98 static void asc_event_window_resized(Uint32 id, Sint32 width, Sint32 height) {
universe@16 99 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@16 100 if (asc_context.windows[i].id == id) {
universe@37 101 asc_vec2i dimensions = (asc_vec2i) {width, height};
universe@37 102 asc_context.windows[i].resized = true;
universe@37 103 asc_context.windows[i].dimensions = dimensions;
universe@16 104 return;
universe@16 105 }
universe@16 106 }
universe@16 107 }
universe@16 108
universe@16 109 bool asc_loop_next(void) {
universe@63 110 // reset mouse motion
universe@63 111 asc_context.input.mouse_xrel = 0;
universe@63 112 asc_context.input.mouse_yrel = 0;
universe@63 113
universe@16 114 // dispatch SDL events
universe@16 115 SDL_Event event;
universe@16 116 while (SDL_PollEvent(&event)) {
universe@16 117 switch (event.type) {
universe@16 118 case SDL_QUIT:
universe@58 119 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@16 120 break;
universe@16 121 case SDL_WINDOWEVENT: {
universe@16 122 if (event.window.event == SDL_WINDOWEVENT_RESIZED)
universe@16 123 asc_event_window_resized(
universe@16 124 event.window.windowID,
universe@16 125 event.window.data1,
universe@16 126 event.window.data2
universe@16 127 );
universe@16 128 break;
universe@16 129 }
universe@63 130 case SDL_MOUSEMOTION: {
universe@63 131 // accumulate relative motion
universe@63 132 asc_context.input.mouse_xrel += event.motion.xrel;
universe@63 133 asc_context.input.mouse_yrel += event.motion.yrel;
universe@63 134 // update absolute position
universe@63 135 asc_context.input.mouse_x = event.motion.x;
universe@63 136 asc_context.input.mouse_y = event.motion.y;
universe@63 137 break;
universe@63 138 }
universe@16 139 case SDL_KEYDOWN:
universe@63 140 asc_context.input.keys[event.key.keysym.scancode] = true;
universe@16 141 break;
universe@16 142 case SDL_KEYUP:
universe@63 143 asc_context.input.keys[event.key.keysym.scancode] = false;
universe@16 144 break;
universe@16 145 }
universe@16 146 }
universe@16 147
universe@16 148 // sync the windows
universe@16 149 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@65 150 asc_window_sync(i);
universe@16 151 }
universe@16 152
universe@16 153 // compute frame time
universe@46 154 uint64_t frame_nanos, ns;
universe@46 155 do {
universe@46 156 ns = asc_nanos();
universe@46 157 frame_nanos = ns - asc_context.total_nanos;
universe@46 158 } while (frame_nanos == 0);
universe@46 159 asc_context.frame_nanos = frame_nanos;
universe@46 160 asc_context.total_nanos = ns;
universe@16 161
universe@16 162 return !asc_test_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@16 163 }

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