Thu, 18 Apr 2024 22:53:55 +0200
consistently refer to windows by ID - fixes #381
This change discovered that the font cache is completely broken. We created issue #387 for this.
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 * Copyright 2023 Mike Becker. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
25 * POSSIBILITY OF SUCH DAMAGE.
26 */
28 #include "ascension/context.h"
29 #include "ascension/error.h"
30 #include "ascension/utils.h"
32 #include <SDL2/SDL.h>
33 #include <SDL2/SDL_ttf.h>
35 #include <time.h>
37 AscContext asc_context;
39 static uint64_t asc_nanos(void) {
40 struct timespec ts;
41 clock_gettime(CLOCK_MONOTONIC, &ts);
42 return 1000000000ull*(uint64_t)ts.tv_sec + (uint64_t)ts.tv_nsec;
43 }
45 void asc_context_initialize(void) {
46 if (asc_test_flag(asc_context.flags, ASC_FLAG_INITILIZED))
47 return;
48 memset(&asc_context, 0, sizeof(AscContext));
50 // nothing is active right after initialization
51 asc_context.active_window = ASC_MAX_WINDOWS;
52 asc_context.active_font = ASC_MAX_FONTS;
54 // initialize error buffer
55 cxBufferInit(
56 &asc_context.error_buffer,
57 NULL,
58 256,
59 NULL,
60 CX_BUFFER_AUTO_EXTEND
61 );
63 // initialize SDL
64 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
65 asc_error(SDL_GetError());
66 } else {
67 if (TTF_Init() < 0) {
68 asc_error(TTF_GetError());
69 }
70 }
71 SDL_ClearError();
72 asc_context.total_nanos = asc_nanos();
73 asc_set_flag(asc_context.flags, ASC_FLAG_INITILIZED);
74 asc_dprintf("Ascension context initialized.");
75 }
77 void asc_context_destroy(void) {
78 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
79 asc_window_destroy(i);
80 }
81 // TODO: fix that fonts are currently leaking by reworking the font cache
83 // quit SDL
84 if (TTF_WasInit())
85 TTF_Quit();
86 SDL_Quit();
88 // destroy the error buffer
89 cxBufferDestroy(&asc_context.error_buffer);
90 asc_context.flags = 0;
91 asc_dprintf("Ascension context destroyed.");
92 }
94 void asc_context_quit(void) {
95 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
96 }
98 static void asc_event_window_resized(Uint32 id, Sint32 width, Sint32 height) {
99 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
100 if (asc_context.windows[i].id == id) {
101 asc_vec2i dimensions = (asc_vec2i) {width, height};
102 asc_context.windows[i].resized = true;
103 asc_context.windows[i].dimensions = dimensions;
104 return;
105 }
106 }
107 }
109 bool asc_loop_next(void) {
110 // reset mouse motion
111 asc_context.input.mouse_xrel = 0;
112 asc_context.input.mouse_yrel = 0;
114 // dispatch SDL events
115 SDL_Event event;
116 while (SDL_PollEvent(&event)) {
117 switch (event.type) {
118 case SDL_QUIT:
119 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
120 break;
121 case SDL_WINDOWEVENT: {
122 if (event.window.event == SDL_WINDOWEVENT_RESIZED)
123 asc_event_window_resized(
124 event.window.windowID,
125 event.window.data1,
126 event.window.data2
127 );
128 break;
129 }
130 case SDL_MOUSEMOTION: {
131 // accumulate relative motion
132 asc_context.input.mouse_xrel += event.motion.xrel;
133 asc_context.input.mouse_yrel += event.motion.yrel;
134 // update absolute position
135 asc_context.input.mouse_x = event.motion.x;
136 asc_context.input.mouse_y = event.motion.y;
137 break;
138 }
139 case SDL_KEYDOWN:
140 asc_context.input.keys[event.key.keysym.scancode] = true;
141 break;
142 case SDL_KEYUP:
143 asc_context.input.keys[event.key.keysym.scancode] = false;
144 break;
145 }
146 }
148 // sync the windows
149 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
150 asc_window_sync(i);
151 }
153 // compute frame time
154 uint64_t frame_nanos, ns;
155 do {
156 ns = asc_nanos();
157 frame_nanos = ns - asc_context.total_nanos;
158 } while (frame_nanos == 0);
159 asc_context.frame_nanos = frame_nanos;
160 asc_context.total_nanos = ns;
162 return !asc_test_flag(asc_context.flags, ASC_FLAG_QUIT);
163 }