--- a/src/context.c Thu Mar 21 23:01:09 2024 +0100
+++ b/src/context.c Tue Mar 26 20:37:21 2024 +0100
@@ -63,7 +63,6 @@
}
void asc_context_destroy(void) {
- asc_shader_destroy_predefined();
for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
asc_window_destroy(&asc_context.windows[i]);
}