Wed, 29 Aug 2018 17:05:40 +0200 |
Mike Becker |
verified that checkmate notation does work correctly
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Wed, 29 Aug 2018 15:12:24 +0200 |
Mike Becker |
fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights
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Wed, 29 Aug 2018 13:55:18 +0200 |
Mike Becker |
fixes castling not printed correctly to PGN
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Wed, 29 Aug 2018 13:45:13 +0200 |
Mike Becker |
move log has now three columns and starts scrolling after 45 moves
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Tue, 28 Aug 2018 15:56:33 +0200 |
Mike Becker |
fixes move validation working on old king's position, when the king moves
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Fri, 26 Feb 2016 11:55:42 +0100 |
Mike Becker |
updated copyright and version info
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Mon, 16 Jun 2014 15:41:06 +0200 |
Mike Becker |
added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
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Mon, 16 Jun 2014 13:45:31 +0200 |
Mike Becker |
added pgn parser and writer (without comment support yet) + minor refactorings
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Wed, 11 Jun 2014 16:54:20 +0200 |
Mike Becker |
logging string representation of moves in short algebraic notation
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Wed, 11 Jun 2014 15:38:01 +0200 |
Mike Becker |
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
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Wed, 28 May 2014 15:47:57 +0200 |
Mike Becker |
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
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Wed, 16 Apr 2014 21:16:05 +0200 |
Mike Becker |
fixed Move struct size inconsistancy across plattforms
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Thu, 10 Apr 2014 11:44:55 +0200 |
Mike Becker |
reduced awesome great nanosecond precision so we can compile on OS X
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Wed, 09 Apr 2014 11:12:04 +0200 |
Mike Becker |
implemented time control
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Mon, 07 Apr 2014 14:08:57 +0200 |
Mike Becker |
fixed checkmate and completed implementation (more testing is still advised)
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Fri, 04 Apr 2014 17:36:42 +0200 |
Mike Becker |
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
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Thu, 03 Apr 2014 16:07:04 +0200 |
Mike Becker |
moved checkmate and stalemate flags to gamestate
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Tue, 01 Apr 2014 12:30:25 +0200 |
Mike Becker |
implemented king
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Mon, 31 Mar 2014 15:03:25 +0200 |
Mike Becker |
introduced game state structure
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Mon, 31 Mar 2014 14:00:58 +0200 |
Mike Becker |
implemented rook + some fixes
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Mon, 31 Mar 2014 11:16:32 +0200 |
Mike Becker |
moved chess rules to separate lib
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