src/chess/rules.c

changeset 19
6a26114297a1
child 21
2e5846019b4f
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/chess/rules.c	Mon Mar 31 11:16:32 2014 +0200
     1.3 @@ -0,0 +1,303 @@
     1.4 +/*
     1.5 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
     1.6 + *
     1.7 + * Copyright 2014 Mike Becker. All rights reserved.
     1.8 + *
     1.9 + * Redistribution and use in source and binary forms, with or without
    1.10 + * modification, are permitted provided that the following conditions are met:
    1.11 + *
    1.12 + *   1. Redistributions of source code must retain the above copyright
    1.13 + *      notice, this list of conditions and the following disclaimer.
    1.14 + *
    1.15 + *   2. Redistributions in binary form must reproduce the above copyright
    1.16 + *      notice, this list of conditions and the following disclaimer in the
    1.17 + *      documentation and/or other materials provided with the distribution.
    1.18 + *
    1.19 + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    1.20 + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    1.21 + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    1.22 + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    1.23 + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    1.24 + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    1.25 + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    1.26 + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    1.27 + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    1.28 + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    1.29 + * POSSIBILITY OF SUCH DAMAGE.
    1.30 + *
    1.31 + */
    1.32 +
    1.33 +#include "rules.h"
    1.34 +#include "chess.h"
    1.35 +#include <string.h>
    1.36 +
    1.37 +char getpiecechr(uint8_t piece) {
    1.38 +    switch (piece & PIECE_MASK) {
    1.39 +    case ROOK: return 'R';
    1.40 +    case KNIGHT: return 'N';
    1.41 +    case BISHOP: return 'B';
    1.42 +    case QUEEN: return 'Q';
    1.43 +    case KING: return 'K';
    1.44 +    default: return '\0';
    1.45 +    }
    1.46 +}
    1.47 +
    1.48 +uint8_t getpiece(char c) {
    1.49 +    switch (c) {
    1.50 +        case 'R': return ROOK;
    1.51 +        case 'N': return KNIGHT;
    1.52 +        case 'B': return BISHOP;
    1.53 +        case 'Q': return QUEEN;
    1.54 +        case 'K': return KING;
    1.55 +        default: return 0;
    1.56 +    }
    1.57 +}
    1.58 +
    1.59 +/**
    1.60 + * Guesses the location of a piece for short algebraic notation.
    1.61 + * 
    1.62 + * @param board the current state of the board
    1.63 + * @param move the move date to operate on
    1.64 + * @return status code (see rules/rules.h for the codes)
    1.65 + */
    1.66 +static int getlocation(Board board, Move *move) {   
    1.67 +    uint8_t piece = move->piece & PIECE_MASK;
    1.68 +    switch (piece) {
    1.69 +        case PAWN: return pawn_getlocation(board, move);
    1.70 +        case ROOK: return rook_getlocation(board, move);
    1.71 +        case KNIGHT: return knight_getlocation(board, move);
    1.72 +        case BISHOP: return bishop_getlocation(board, move);
    1.73 +        case QUEEN: return queen_getlocation(board, move);
    1.74 +        case KING: return king_getlocation(board, move);
    1.75 +        default: return INVALID_MOVE_SYNTAX;
    1.76 +    }
    1.77 +}
    1.78 +
    1.79 +
    1.80 +void apply_move(Board board, Move *move) {
    1.81 +    uint8_t piece = move->piece & PIECE_MASK;
    1.82 +    uint8_t color = move->piece & COLOR_MASK;
    1.83 +    
    1.84 +    /* en passant capture */
    1.85 +    if (move->capture && piece == PAWN &&
    1.86 +        mdst(board, move) == 0) {
    1.87 +        board[move->fromrow][move->tofile] = 0;
    1.88 +    }
    1.89 +    
    1.90 +    /* remove old en passant threats */
    1.91 +    for (uint8_t file = 0 ; file < 8 ; file++) {
    1.92 +        board[3][file] &= ~ENPASSANT_THREAT;
    1.93 +        board[4][file] &= ~ENPASSANT_THREAT;
    1.94 +    }
    1.95 +    
    1.96 +    /* add new en passant threat */
    1.97 +    if (piece == PAWN && (
    1.98 +        (move->fromrow == 1 && move->torow == 3) ||
    1.99 +        (move->fromrow == 6 && move->torow == 4))) {
   1.100 +        move->piece |= ENPASSANT_THREAT;
   1.101 +    }
   1.102 +    
   1.103 +    /* move (and maybe capture or promote) */
   1.104 +    msrc(board, move) = 0;
   1.105 +    if (move->promotion) {
   1.106 +        mdst(board, move) = move->promotion;
   1.107 +    } else {
   1.108 +        mdst(board, move) = move->piece;
   1.109 +    }
   1.110 +    
   1.111 +    /* castling */
   1.112 +    if (piece == KING &&
   1.113 +        move->fromfile == fileidx('e')) {
   1.114 +        
   1.115 +        if (move->tofile == fileidx('g')) {
   1.116 +            board[move->torow][fileidx('h')] = 0;
   1.117 +            board[move->torow][fileidx('f')] = color|ROOK;
   1.118 +        } else if (move->tofile == fileidx('c')) {
   1.119 +            board[move->torow][fileidx('a')] = 0;
   1.120 +            board[move->torow][fileidx('d')] = color|ROOK;
   1.121 +        }
   1.122 +    }
   1.123 +}
   1.124 +
   1.125 +_Bool validate_move(Board board, Move *move) {
   1.126 +    _Bool result;
   1.127 +    
   1.128 +    /* validate indices (don't trust opponent) */
   1.129 +    if (!chkidx(move)) {
   1.130 +        return 0;
   1.131 +    }
   1.132 +    
   1.133 +    /* does piece exist */
   1.134 +    result = msrc(board, move) == move->piece;
   1.135 +    
   1.136 +    /* can't capture own pieces */
   1.137 +    if ((mdst(board, move) & COLOR_MASK) == (move->piece & COLOR_MASK)) {
   1.138 +        return 0;
   1.139 +    }
   1.140 +    
   1.141 +    /* validate individual rules */
   1.142 +    switch (move->piece & PIECE_MASK) {
   1.143 +    case PAWN:
   1.144 +        result = result && pawn_chkrules(board, move);
   1.145 +        result = result && !pawn_isblocked(board, move);
   1.146 +        break;
   1.147 +    case ROOK:
   1.148 +        result = result && rook_chkrules(move);
   1.149 +        result = result && !rook_isblocked(board, move);
   1.150 +        break;
   1.151 +    case KNIGHT:
   1.152 +        result = result && knight_chkrules(move);
   1.153 +        result = result && !knight_isblocked(board, move);
   1.154 +        break;
   1.155 +    case BISHOP:
   1.156 +        result = result && bishop_chkrules(move);
   1.157 +        result = result && !bishop_isblocked(board, move);
   1.158 +        break;
   1.159 +    case QUEEN:
   1.160 +        result = result && queen_chkrules(move);
   1.161 +        result = result && !queen_isblocked(board, move);
   1.162 +        break;
   1.163 +    case KING:
   1.164 +        result = result && king_chkrules(board, move);
   1.165 +        result = result && !king_isblocked(board, move);
   1.166 +        break;
   1.167 +    default:
   1.168 +        result = 0;
   1.169 +    }
   1.170 +    
   1.171 +    /* is piece pinned */
   1.172 +    // TODO: make it so
   1.173 +    
   1.174 +    /* correct check and checkmate flags */
   1.175 +    // TODO: make it so
   1.176 +    
   1.177 +    return result;
   1.178 +}
   1.179 +
   1.180 +int eval_move(Board board, uint8_t mycolor, char *mstr, Move *move) {
   1.181 +    memset(move, 0, sizeof(Move));
   1.182 +    move->fromfile = POS_UNSPECIFIED;
   1.183 +    move->fromrow = POS_UNSPECIFIED;
   1.184 +
   1.185 +    size_t len = strlen(mstr);
   1.186 +    
   1.187 +    /* evaluate check/checkmate flags */
   1.188 +    if (mstr[len-1] == '+') {
   1.189 +        len--; mstr[len] = '\0';
   1.190 +        move->check = 1;
   1.191 +    } else if (mstr[len-1] == '#') {
   1.192 +        len--; mstr[len] = '\0';
   1.193 +        move->checkmate = 1;
   1.194 +    }
   1.195 +    
   1.196 +    /* evaluate promotion */
   1.197 +    if (len > 3 && mstr[len-2] == '=') {
   1.198 +        move->promotion = getpiece(mstr[len-1]);
   1.199 +        if (!move->promotion) {
   1.200 +            return INVALID_MOVE_SYNTAX;
   1.201 +        } else {
   1.202 +            move->promotion |= mycolor;
   1.203 +            len -= 2;
   1.204 +            mstr[len] = 0;
   1.205 +        }
   1.206 +    }
   1.207 +    
   1.208 +    if (len == 2) {
   1.209 +        /* pawn move (e.g. "e4") */
   1.210 +        move->piece = PAWN;
   1.211 +        move->tofile = fileidx(mstr[0]);
   1.212 +        move->torow = rowidx(mstr[1]);
   1.213 +    } else if (len == 3) {
   1.214 +        if (strcmp(mstr, "O-O") == 0) {
   1.215 +            /* king side castling */
   1.216 +            move->piece = KING;
   1.217 +            move->fromfile = fileidx('e');
   1.218 +            move->tofile = fileidx('g');
   1.219 +            move->fromrow = move->torow = mycolor == WHITE ? 0 : 7;
   1.220 +        } else {
   1.221 +            /* move (e.g. "Nf3") */
   1.222 +            move->piece = getpiece(mstr[0]);
   1.223 +            move->tofile = fileidx(mstr[1]);
   1.224 +            move->torow = rowidx(mstr[2]);
   1.225 +        }
   1.226 +        
   1.227 +    } else if (len == 4) {
   1.228 +        move->piece = getpiece(mstr[0]);
   1.229 +        if (!move->piece) {
   1.230 +            move->piece = PAWN;
   1.231 +            move->fromfile = fileidx(mstr[0]);
   1.232 +        }
   1.233 +        if (mstr[1] == 'x') {
   1.234 +            /* capture (e.g. "Nxf3", "dxe5") */
   1.235 +            move->capture = 1;
   1.236 +        } else {
   1.237 +            /* move (e.g. "Ndf3", "N2c3", "e2e4") */
   1.238 +            if (isfile(mstr[1])) {
   1.239 +                move->fromfile = fileidx(mstr[1]);
   1.240 +                if (move->piece == PAWN) {
   1.241 +                    move->piece = 0;
   1.242 +                }
   1.243 +            } else {
   1.244 +                move->fromrow = rowidx(mstr[1]);
   1.245 +            }
   1.246 +        }
   1.247 +        move->tofile = fileidx(mstr[2]);
   1.248 +        move->torow = rowidx(mstr[3]);
   1.249 +    } else if (len == 5) {
   1.250 +        if (strcmp(mstr, "O-O-O") == 0) {
   1.251 +            /* queen side castling "O-O-O" */
   1.252 +            move->piece = KING;
   1.253 +            move->fromfile = fileidx('e');
   1.254 +            move->tofile = fileidx('c');
   1.255 +            move->fromrow = move->torow = mycolor == WHITE ? 0 : 7;
   1.256 +        } else {
   1.257 +            move->piece = getpiece(mstr[0]);
   1.258 +            if (mstr[2] == 'x') {
   1.259 +                move->capture = 1;
   1.260 +                if (move->piece) {
   1.261 +                    /* capture (e.g. "Ndxf3") */
   1.262 +                    move->fromfile = fileidx(mstr[1]);
   1.263 +                } else {
   1.264 +                    /* long notation capture (e.g. "e5xf6") */
   1.265 +                    move->piece = PAWN;
   1.266 +                    move->fromfile = fileidx(mstr[0]);
   1.267 +                    move->fromrow = rowidx(mstr[1]);
   1.268 +                }
   1.269 +            } else {
   1.270 +                /* long notation move (e.g. "Nc5a4") */
   1.271 +                move->fromfile = fileidx(mstr[1]);
   1.272 +                move->fromrow = rowidx(mstr[2]);
   1.273 +            }
   1.274 +            move->tofile = fileidx(mstr[3]);
   1.275 +            move->torow = rowidx(mstr[4]);
   1.276 +        }
   1.277 +    } else if (len == 6) {
   1.278 +        /* long notation capture (e.g. "Nc5xf3") */
   1.279 +        if (mstr[3] == 'x') {
   1.280 +            move->capture = 1;
   1.281 +            move->piece = getpiece(mstr[0]);
   1.282 +            move->fromfile = fileidx(mstr[1]);
   1.283 +            move->fromrow = rowidx(mstr[2]);
   1.284 +            move->tofile = fileidx(mstr[4]);
   1.285 +            move->torow = rowidx(mstr[5]);
   1.286 +        }
   1.287 +    }
   1.288 +
   1.289 +    
   1.290 +    if (move->piece) {
   1.291 +        if (move->piece == PAWN && move->torow == (mycolor==WHITE?7:0)
   1.292 +            && !move->promotion) {
   1.293 +            return NEED_PROMOTION;
   1.294 +        }
   1.295 +        
   1.296 +        move->piece |= mycolor;
   1.297 +        if (move->fromfile == POS_UNSPECIFIED
   1.298 +            || move->fromrow == POS_UNSPECIFIED) {
   1.299 +            return getlocation(board, move);
   1.300 +        } else {
   1.301 +            return chkidx(move) ? VALID_MOVE_SYNTAX : INVALID_POSITION;
   1.302 +        }
   1.303 +    } else {
   1.304 +        return INVALID_MOVE_SYNTAX;
   1.305 +    }
   1.306 +}

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