Mon, 31 Mar 2014 15:03:25 +0200 |
Mike Becker |
introduced game state structure
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Mon, 31 Mar 2014 14:08:00 +0200 |
Mike Becker |
improved network performance
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Mon, 31 Mar 2014 14:00:58 +0200 |
Mike Becker |
implemented rook + some fixes
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Mon, 31 Mar 2014 11:16:32 +0200 |
Mike Becker |
moved chess rules to separate lib
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Sat, 29 Mar 2014 16:53:58 +0100 |
Mike Becker |
fixed bishop + added pawn promotion + added move log
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Sat, 29 Mar 2014 14:46:33 +0100 |
Mike Becker |
implemented bishop rules
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Fri, 28 Mar 2014 14:32:52 +0100 |
Mike Becker |
introduced status codes for get_location to produce detailed error messages + added knight rules
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Fri, 28 Mar 2014 11:45:01 +0100 |
Mike Becker |
completed pawn rules + bug fixes for 4-char-moves
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Wed, 26 Mar 2014 14:53:15 +0100 |
Mike Becker |
fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
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Wed, 26 Mar 2014 14:12:59 +0100 |
Mike Becker |
completed eval_move
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Wed, 26 Mar 2014 13:16:49 +0100 |
Mike Becker |
interface for retrieving locations when using short algebraic notation
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Sat, 22 Mar 2014 18:56:52 +0100 |
Mike Becker |
added network messages for check and checkmate
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Sat, 22 Mar 2014 17:23:07 +0100 |
Mike Becker |
prepared code base for implementing rules
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Sat, 22 Mar 2014 16:25:49 +0100 |
Mike Becker |
implemented castling (without validation)
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Sat, 22 Mar 2014 16:04:02 +0100 |
Mike Becker |
implemented simple pawn movement
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Wed, 19 Mar 2014 15:36:54 +0100 |
Mike Becker |
implemented chess board and remis/surrender messages
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Wed, 19 Mar 2014 10:08:25 +0100 |
Mike Becker |
structured code
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