src/Makefile

Fri, 12 Apr 2024 22:03:15 +0200

author
Mike Becker <universe@uap-core.de>
date
Fri, 12 Apr 2024 22:03:15 +0200
changeset 58
26ebb2f1e6e6
parent 50
d8d2e4817db1
child 61
b7954818a6b7
permissions
-rw-r--r--

improve ui/text.h interface a lot

0
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1 # Copyright 2023 Mike Becker. All rights reserved.
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
2 #
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
3 # Redistribution and use in source and binary forms, with or without
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
4 # modification, are permitted provided that the following conditions are met:
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
5 #
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
6 # 1. Redistributions of source code must retain the above copyright
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
7 # notice, this list of conditions and the following disclaimer.
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
8 #
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
9 # 2. Redistributions in binary form must reproduce the above copyright
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
10 # notice, this list of conditions and the following disclaimer in the
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
11 # documentation and/or other materials provided with the distribution.
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
12 #
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
13 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
14 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
15 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
16 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
17 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
18 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
19 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
20 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
21 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
22 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
23 # POSSIBILITY OF SUCH DAMAGE.
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
24 #
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
25
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
26 include ../config.mk
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
27
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
28 BUILD_DIR=../build/lib
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
29
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
30 SRC = context.c glcontext.c error.c window.c files.c shader.c font.c text.c \
50
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
31 texture.c scene.c camera.c primitives.c
0
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
32
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
33 OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o)
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
34
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
35 all: $(BUILD_DIR)/libascension.a FORCE
6
302971e8599b move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents: 3
diff changeset
36 @echo "You have successfully ascended."
0
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
37
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
38 $(BUILD_DIR)/libascension.a: $(OBJ)
6
302971e8599b move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents: 3
diff changeset
39 @echo "Creating library..."
0
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
40 $(AR) $(ARFLAGS) $@ $^
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
41
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
42 FORCE:
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
43
37
8a8cc6725b48 add camera and render groups
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
44 $(BUILD_DIR)/camera.o: camera.c ascension/camera.h ascension/datatypes.h
8a8cc6725b48 add camera and render groups
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
45 @echo "Compiling $<"
8a8cc6725b48 add camera and render groups
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
46 $(CC) -o $@ $(CFLAGS) -c $<
8a8cc6725b48 add camera and render groups
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
47
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
48 $(BUILD_DIR)/context.o: context.c ascension/context.h \
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
49 ascension/datatypes.h ascension/window.h ascension/glcontext.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
50 ascension/primitives.h ascension/mesh.h ascension/shader.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
51 ascension/scene.h ascension/transform.h ascension/camera.h \
49
77493525eac2 cleanup includes
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
52 ascension/ui/font.h ascension/error.h ascension/utils.h
6
302971e8599b move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents: 3
diff changeset
53 @echo "Compiling $<"
0
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
54 $(CC) -o $@ $(CFLAGS) -c $<
593b60458157 initial commit
Mike Becker <universe@uap-core.de>
parents:
diff changeset
55
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
56 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
57 ascension/window.h ascension/glcontext.h ascension/primitives.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
58 ascension/mesh.h ascension/shader.h ascension/scene.h \
48
6e5b5ba2752c create new UI subdir
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
59 ascension/transform.h ascension/camera.h ascension/ui/font.h \
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
60 ascension/error.h ascension/utils.h
11
d83af80eb09b add font management
Mike Becker <universe@uap-core.de>
parents: 7
diff changeset
61 @echo "Compiling $<"
d83af80eb09b add font management
Mike Becker <universe@uap-core.de>
parents: 7
diff changeset
62 $(CC) -o $@ $(CFLAGS) -c $<
d83af80eb09b add font management
Mike Becker <universe@uap-core.de>
parents: 7
diff changeset
63
15
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
64 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
65 @echo "Compiling $<"
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
66 $(CC) -o $@ $(CFLAGS) -c $<
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
67
48
6e5b5ba2752c create new UI subdir
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
68 $(BUILD_DIR)/font.o: font.c ascension/ui/font.h ascension/context.h \
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
69 ascension/datatypes.h ascension/window.h ascension/glcontext.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
70 ascension/primitives.h ascension/mesh.h ascension/shader.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
71 ascension/scene.h ascension/transform.h ascension/camera.h \
48
6e5b5ba2752c create new UI subdir
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
72 ascension/ui/font.h ascension/error.h
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
73 @echo "Compiling $<"
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
74 $(CC) -o $@ $(CFLAGS) -c $<
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
75
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
76 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
77 ascension/primitives.h ascension/mesh.h ascension/shader.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
78 ascension/error.h
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
79 @echo "Compiling $<"
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
80 $(CC) -o $@ $(CFLAGS) -c $<
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
81
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
82 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
83 ascension/mesh.h ascension/error.h ascension/context.h \
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
84 ascension/datatypes.h ascension/window.h ascension/glcontext.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
85 ascension/primitives.h ascension/shader.h ascension/scene.h \
48
6e5b5ba2752c create new UI subdir
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
86 ascension/transform.h ascension/camera.h ascension/ui/font.h
6
302971e8599b move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents: 3
diff changeset
87 @echo "Compiling $<"
302971e8599b move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents: 3
diff changeset
88 $(CC) -o $@ $(CFLAGS) -c $<
302971e8599b move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents: 3
diff changeset
89
37
8a8cc6725b48 add camera and render groups
Mike Becker <universe@uap-core.de>
parents: 32
diff changeset
90 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \
49
77493525eac2 cleanup includes
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
91 ascension/transform.h ascension/camera.h ascension/context.h \
77493525eac2 cleanup includes
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
92 ascension/window.h ascension/glcontext.h ascension/primitives.h \
77493525eac2 cleanup includes
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
93 ascension/mesh.h ascension/shader.h ascension/scene.h \
77493525eac2 cleanup includes
Mike Becker <universe@uap-core.de>
parents: 48
diff changeset
94 ascension/ui/font.h ascension/shader.h
21
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents: 16
diff changeset
95 @echo "Compiling $<"
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents: 16
diff changeset
96 $(CC) -o $@ $(CFLAGS) -c $<
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents: 16
diff changeset
97
15
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
98 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
99 ascension/error.h
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
100 @echo "Compiling $<"
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
101 $(CC) -o $@ $(CFLAGS) -c $<
362b7659dc76 add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents: 11
diff changeset
102
48
6e5b5ba2752c create new UI subdir
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
103 $(BUILD_DIR)/text.o: text.c ascension/ui/text.h ascension/ui/font.h \
6e5b5ba2752c create new UI subdir
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
104 ascension/ui/../scene.h ascension/ui/../datatypes.h \
50
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
105 ascension/ui/../transform.h ascension/ui/../camera.h \
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
106 ascension/ui/../texture.h ascension/context.h ascension/datatypes.h \
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
107 ascension/window.h ascension/glcontext.h ascension/primitives.h \
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
108 ascension/mesh.h ascension/shader.h ascension/scene.h \
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
109 ascension/ui/font.h ascension/error.h ascension/shader.h
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
110 @echo "Compiling $<"
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
111 $(CC) -o $@ $(CFLAGS) -c $<
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
112
d8d2e4817db1 add texture.h
Mike Becker <universe@uap-core.de>
parents: 49
diff changeset
113 $(BUILD_DIR)/texture.o: texture.c ascension/texture.h ascension/error.h
7
9dd76cbd6c90 improve code structure
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
114 @echo "Compiling $<"
9dd76cbd6c90 improve code structure
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
115 $(CC) -o $@ $(CFLAGS) -c $<
9dd76cbd6c90 improve code structure
Mike Becker <universe@uap-core.de>
parents: 6
diff changeset
116
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
117 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
44
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
118 ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
119 ascension/shader.h ascension/scene.h ascension/transform.h \
b3da4096c607 create own compilation unit for GL context - fixes shader not being created per context
Mike Becker <universe@uap-core.de>
parents: 37
diff changeset
120 ascension/camera.h ascension/context.h ascension/window.h \
48
6e5b5ba2752c create new UI subdir
Mike Becker <universe@uap-core.de>
parents: 44
diff changeset
121 ascension/ui/font.h ascension/error.h ascension/utils.h
16
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
122 @echo "Compiling $<"
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
123 $(CC) -o $@ $(CFLAGS) -c $<
c5dde81b6fb2 add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents: 15
diff changeset
124

mercurial