src/Makefile

Fri, 15 Mar 2024 00:06:59 +0100

author
Mike Becker <universe@uap-core.de>
date
Fri, 15 Mar 2024 00:06:59 +0100
changeset 37
8a8cc6725b48
parent 32
86468a71dd73
child 44
b3da4096c607
permissions
-rw-r--r--

add camera and render groups

universe@0 1 # Copyright 2023 Mike Becker. All rights reserved.
universe@0 2 #
universe@0 3 # Redistribution and use in source and binary forms, with or without
universe@0 4 # modification, are permitted provided that the following conditions are met:
universe@0 5 #
universe@0 6 # 1. Redistributions of source code must retain the above copyright
universe@0 7 # notice, this list of conditions and the following disclaimer.
universe@0 8 #
universe@0 9 # 2. Redistributions in binary form must reproduce the above copyright
universe@0 10 # notice, this list of conditions and the following disclaimer in the
universe@0 11 # documentation and/or other materials provided with the distribution.
universe@0 12 #
universe@0 13 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@0 14 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@0 15 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@0 16 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@0 17 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@0 18 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@0 19 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@0 20 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@0 21 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@0 22 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@0 23 # POSSIBILITY OF SUCH DAMAGE.
universe@0 24 #
universe@0 25
universe@0 26 include ../config.mk
universe@0 27
universe@0 28 BUILD_DIR=../build/lib
universe@0 29
universe@37 30 SRC = context.c error.c window.c files.c shader.c font.c text.c \
universe@37 31 scene.c camera.c primitives.c
universe@0 32
universe@0 33 OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o)
universe@0 34
universe@0 35 all: $(BUILD_DIR)/libascension.a FORCE
universe@6 36 @echo "You have successfully ascended."
universe@0 37
universe@0 38 $(BUILD_DIR)/libascension.a: $(OBJ)
universe@6 39 @echo "Creating library..."
universe@0 40 $(AR) $(ARFLAGS) $@ $^
universe@0 41
universe@0 42 FORCE:
universe@0 43
universe@37 44 $(BUILD_DIR)/camera.o: camera.c ascension/camera.h ascension/datatypes.h
universe@37 45 @echo "Compiling $<"
universe@37 46 $(CC) -o $@ $(CFLAGS) -c $<
universe@37 47
universe@16 48 $(BUILD_DIR)/context.o: context.c ascension/context.h \
universe@16 49 ascension/datatypes.h ascension/window.h ascension/primitives.h \
universe@32 50 ascension/mesh.h ascension/scene.h ascension/transform.h \
universe@37 51 ascension/camera.h ascension/font.h ascension/error.h ascension/utils.h \
universe@37 52 ascension/shader.h
universe@6 53 @echo "Compiling $<"
universe@0 54 $(CC) -o $@ $(CFLAGS) -c $<
universe@0 55
universe@16 56 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
universe@16 57 ascension/window.h ascension/primitives.h ascension/mesh.h \
universe@37 58 ascension/scene.h ascension/transform.h ascension/camera.h \
universe@37 59 ascension/font.h ascension/error.h ascension/utils.h
universe@11 60 @echo "Compiling $<"
universe@11 61 $(CC) -o $@ $(CFLAGS) -c $<
universe@11 62
universe@15 63 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h
universe@15 64 @echo "Compiling $<"
universe@15 65 $(CC) -o $@ $(CFLAGS) -c $<
universe@15 66
universe@11 67 $(BUILD_DIR)/font.o: font.c ascension/font.h ascension/context.h \
universe@16 68 ascension/datatypes.h ascension/window.h ascension/primitives.h \
universe@32 69 ascension/mesh.h ascension/scene.h ascension/transform.h \
universe@37 70 ascension/camera.h ascension/font.h ascension/error.h
universe@16 71 @echo "Compiling $<"
universe@16 72 $(CC) -o $@ $(CFLAGS) -c $<
universe@16 73
universe@16 74 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
universe@16 75 ascension/mesh.h ascension/error.h ascension/context.h \
universe@16 76 ascension/datatypes.h ascension/window.h ascension/primitives.h \
universe@37 77 ascension/scene.h ascension/transform.h ascension/camera.h \
universe@37 78 ascension/font.h
universe@6 79 @echo "Compiling $<"
universe@6 80 $(CC) -o $@ $(CFLAGS) -c $<
universe@6 81
universe@37 82 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \
universe@37 83 ascension/transform.h ascension/camera.h ascension/error.h \
universe@37 84 ascension/context.h ascension/window.h ascension/primitives.h \
universe@37 85 ascension/mesh.h ascension/scene.h ascension/font.h ascension/shader.h
universe@21 86 @echo "Compiling $<"
universe@21 87 $(CC) -o $@ $(CFLAGS) -c $<
universe@21 88
universe@15 89 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \
universe@15 90 ascension/error.h
universe@15 91 @echo "Compiling $<"
universe@15 92 $(CC) -o $@ $(CFLAGS) -c $<
universe@15 93
universe@16 94 $(BUILD_DIR)/text.o: text.c ascension/text.h ascension/font.h \
universe@37 95 ascension/scene.h ascension/datatypes.h ascension/transform.h \
universe@37 96 ascension/camera.h ascension/context.h ascension/window.h \
universe@37 97 ascension/primitives.h ascension/mesh.h ascension/error.h \
universe@37 98 ascension/shader.h
universe@7 99 @echo "Compiling $<"
universe@7 100 $(CC) -o $@ $(CFLAGS) -c $<
universe@7 101
universe@16 102 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
universe@29 103 ascension/primitives.h ascension/mesh.h ascension/scene.h \
universe@37 104 ascension/transform.h ascension/camera.h ascension/context.h \
universe@37 105 ascension/window.h ascension/font.h ascension/error.h ascension/utils.h
universe@16 106 @echo "Compiling $<"
universe@16 107 $(CC) -o $@ $(CFLAGS) -c $<
universe@16 108

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