src/Makefile

Wed, 15 Nov 2023 22:51:40 +0100

author
Mike Becker <universe@uap-core.de>
date
Wed, 15 Nov 2023 22:51:40 +0100
changeset 16
c5dde81b6fb2
parent 15
362b7659dc76
child 21
1a47c57666f5
permissions
-rw-r--r--

add text rendering and demo FPS counter

universe@0 1 # Copyright 2023 Mike Becker. All rights reserved.
universe@0 2 #
universe@0 3 # Redistribution and use in source and binary forms, with or without
universe@0 4 # modification, are permitted provided that the following conditions are met:
universe@0 5 #
universe@0 6 # 1. Redistributions of source code must retain the above copyright
universe@0 7 # notice, this list of conditions and the following disclaimer.
universe@0 8 #
universe@0 9 # 2. Redistributions in binary form must reproduce the above copyright
universe@0 10 # notice, this list of conditions and the following disclaimer in the
universe@0 11 # documentation and/or other materials provided with the distribution.
universe@0 12 #
universe@0 13 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@0 14 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@0 15 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@0 16 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@0 17 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@0 18 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@0 19 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@0 20 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@0 21 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@0 22 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@0 23 # POSSIBILITY OF SUCH DAMAGE.
universe@0 24 #
universe@0 25
universe@0 26 include ../config.mk
universe@0 27
universe@0 28 BUILD_DIR=../build/lib
universe@0 29
universe@16 30 SRC = context.c error.c window.c files.c shader.c font.c text.c primitives.c
universe@0 31
universe@0 32 OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o)
universe@0 33
universe@0 34 all: $(BUILD_DIR)/libascension.a FORCE
universe@6 35 @echo "You have successfully ascended."
universe@0 36
universe@0 37 $(BUILD_DIR)/libascension.a: $(OBJ)
universe@6 38 @echo "Creating library..."
universe@0 39 $(AR) $(ARFLAGS) $@ $^
universe@0 40
universe@0 41 FORCE:
universe@0 42
universe@16 43 $(BUILD_DIR)/context.o: context.c ascension/context.h \
universe@16 44 ascension/datatypes.h ascension/window.h ascension/primitives.h \
universe@16 45 ascension/mesh.h ascension/font.h ascension/error.h ascension/utils.h \
universe@16 46 ascension/shader.h
universe@6 47 @echo "Compiling $<"
universe@0 48 $(CC) -o $@ $(CFLAGS) -c $<
universe@0 49
universe@16 50 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
universe@16 51 ascension/window.h ascension/primitives.h ascension/mesh.h \
universe@16 52 ascension/font.h ascension/error.h ascension/utils.h
universe@11 53 @echo "Compiling $<"
universe@11 54 $(CC) -o $@ $(CFLAGS) -c $<
universe@11 55
universe@15 56 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h
universe@15 57 @echo "Compiling $<"
universe@15 58 $(CC) -o $@ $(CFLAGS) -c $<
universe@15 59
universe@11 60 $(BUILD_DIR)/font.o: font.c ascension/font.h ascension/context.h \
universe@16 61 ascension/datatypes.h ascension/window.h ascension/primitives.h \
universe@16 62 ascension/mesh.h ascension/font.h ascension/error.h
universe@16 63 @echo "Compiling $<"
universe@16 64 $(CC) -o $@ $(CFLAGS) -c $<
universe@16 65
universe@16 66 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
universe@16 67 ascension/mesh.h ascension/error.h ascension/context.h \
universe@16 68 ascension/datatypes.h ascension/window.h ascension/primitives.h \
universe@16 69 ascension/font.h
universe@6 70 @echo "Compiling $<"
universe@6 71 $(CC) -o $@ $(CFLAGS) -c $<
universe@6 72
universe@15 73 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \
universe@15 74 ascension/error.h
universe@15 75 @echo "Compiling $<"
universe@15 76 $(CC) -o $@ $(CFLAGS) -c $<
universe@15 77
universe@16 78 $(BUILD_DIR)/text.o: text.c ascension/text.h ascension/font.h \
universe@16 79 ascension/datatypes.h ascension/context.h ascension/window.h \
universe@16 80 ascension/primitives.h ascension/mesh.h ascension/error.h \
universe@16 81 ascension/shader.h
universe@7 82 @echo "Compiling $<"
universe@7 83 $(CC) -o $@ $(CFLAGS) -c $<
universe@7 84
universe@16 85 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
universe@16 86 ascension/primitives.h ascension/mesh.h ascension/context.h \
universe@16 87 ascension/window.h ascension/font.h ascension/error.h ascension/utils.h
universe@16 88 @echo "Compiling $<"
universe@16 89 $(CC) -o $@ $(CFLAGS) -c $<
universe@16 90

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