src/Makefile

changeset 44
b3da4096c607
parent 37
8a8cc6725b48
child 48
6e5b5ba2752c
     1.1 --- a/src/Makefile	Thu Mar 21 23:01:09 2024 +0100
     1.2 +++ b/src/Makefile	Tue Mar 26 20:37:21 2024 +0100
     1.3 @@ -27,7 +27,7 @@
     1.4  
     1.5  BUILD_DIR=../build/lib
     1.6  
     1.7 -SRC = context.c error.c window.c files.c shader.c font.c text.c \
     1.8 +SRC = context.c glcontext.c error.c window.c files.c shader.c font.c text.c \
     1.9        scene.c camera.c primitives.c
    1.10  
    1.11  OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o)
    1.12 @@ -46,17 +46,18 @@
    1.13  	$(CC) -o $@ $(CFLAGS) -c $<
    1.14  
    1.15  $(BUILD_DIR)/context.o: context.c ascension/context.h \
    1.16 - ascension/datatypes.h ascension/window.h ascension/primitives.h \
    1.17 - ascension/mesh.h ascension/scene.h ascension/transform.h \
    1.18 - ascension/camera.h ascension/font.h ascension/error.h ascension/utils.h \
    1.19 - ascension/shader.h
    1.20 + ascension/datatypes.h ascension/window.h ascension/glcontext.h \
    1.21 + ascension/primitives.h ascension/mesh.h ascension/shader.h \
    1.22 + ascension/scene.h ascension/transform.h ascension/camera.h \
    1.23 + ascension/font.h ascension/error.h ascension/utils.h ascension/shader.h
    1.24  	@echo "Compiling $<"
    1.25  	$(CC) -o $@ $(CFLAGS) -c $<
    1.26  
    1.27  $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
    1.28 - ascension/window.h ascension/primitives.h ascension/mesh.h \
    1.29 - ascension/scene.h ascension/transform.h ascension/camera.h \
    1.30 - ascension/font.h ascension/error.h ascension/utils.h
    1.31 + ascension/window.h ascension/glcontext.h ascension/primitives.h \
    1.32 + ascension/mesh.h ascension/shader.h ascension/scene.h \
    1.33 + ascension/transform.h ascension/camera.h ascension/font.h \
    1.34 + ascension/error.h ascension/utils.h
    1.35  	@echo "Compiling $<"
    1.36  	$(CC) -o $@ $(CFLAGS) -c $<
    1.37  
    1.38 @@ -65,24 +66,32 @@
    1.39  	$(CC) -o $@ $(CFLAGS) -c $<
    1.40  
    1.41  $(BUILD_DIR)/font.o: font.c ascension/font.h ascension/context.h \
    1.42 - ascension/datatypes.h ascension/window.h ascension/primitives.h \
    1.43 - ascension/mesh.h ascension/scene.h ascension/transform.h \
    1.44 - ascension/camera.h ascension/font.h ascension/error.h
    1.45 + ascension/datatypes.h ascension/window.h ascension/glcontext.h \
    1.46 + ascension/primitives.h ascension/mesh.h ascension/shader.h \
    1.47 + ascension/scene.h ascension/transform.h ascension/camera.h \
    1.48 + ascension/font.h ascension/error.h
    1.49 +	@echo "Compiling $<"
    1.50 +	$(CC) -o $@ $(CFLAGS) -c $<
    1.51 +
    1.52 +$(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \
    1.53 + ascension/primitives.h ascension/mesh.h ascension/shader.h \
    1.54 + ascension/error.h
    1.55  	@echo "Compiling $<"
    1.56  	$(CC) -o $@ $(CFLAGS) -c $<
    1.57  
    1.58  $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
    1.59   ascension/mesh.h ascension/error.h ascension/context.h \
    1.60 - ascension/datatypes.h ascension/window.h ascension/primitives.h \
    1.61 - ascension/scene.h ascension/transform.h ascension/camera.h \
    1.62 - ascension/font.h
    1.63 + ascension/datatypes.h ascension/window.h ascension/glcontext.h \
    1.64 + ascension/primitives.h ascension/shader.h ascension/scene.h \
    1.65 + ascension/transform.h ascension/camera.h ascension/font.h
    1.66  	@echo "Compiling $<"
    1.67  	$(CC) -o $@ $(CFLAGS) -c $<
    1.68  
    1.69  $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \
    1.70   ascension/transform.h ascension/camera.h ascension/error.h \
    1.71 - ascension/context.h ascension/window.h ascension/primitives.h \
    1.72 - ascension/mesh.h ascension/scene.h ascension/font.h ascension/shader.h
    1.73 + ascension/context.h ascension/window.h ascension/glcontext.h \
    1.74 + ascension/primitives.h ascension/mesh.h ascension/shader.h \
    1.75 + ascension/scene.h ascension/font.h ascension/shader.h
    1.76  	@echo "Compiling $<"
    1.77  	$(CC) -o $@ $(CFLAGS) -c $<
    1.78  
    1.79 @@ -94,15 +103,16 @@
    1.80  $(BUILD_DIR)/text.o: text.c ascension/text.h ascension/font.h \
    1.81   ascension/scene.h ascension/datatypes.h ascension/transform.h \
    1.82   ascension/camera.h ascension/context.h ascension/window.h \
    1.83 - ascension/primitives.h ascension/mesh.h ascension/error.h \
    1.84 - ascension/shader.h
    1.85 + ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
    1.86 + ascension/shader.h ascension/error.h ascension/shader.h
    1.87  	@echo "Compiling $<"
    1.88  	$(CC) -o $@ $(CFLAGS) -c $<
    1.89  
    1.90  $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
    1.91 - ascension/primitives.h ascension/mesh.h ascension/scene.h \
    1.92 - ascension/transform.h ascension/camera.h ascension/context.h \
    1.93 - ascension/window.h ascension/font.h ascension/error.h ascension/utils.h
    1.94 + ascension/glcontext.h ascension/primitives.h ascension/mesh.h \
    1.95 + ascension/shader.h ascension/scene.h ascension/transform.h \
    1.96 + ascension/camera.h ascension/context.h ascension/window.h \
    1.97 + ascension/font.h ascension/error.h ascension/utils.h
    1.98  	@echo "Compiling $<"
    1.99  	$(CC) -o $@ $(CFLAGS) -c $<
   1.100  

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