1.1 --- a/src/Makefile Mon Apr 01 19:44:00 2024 +0200 1.2 +++ b/src/Makefile Tue Apr 09 21:18:52 2024 +0200 1.3 @@ -28,7 +28,7 @@ 1.4 BUILD_DIR=../build/lib 1.5 1.6 SRC = context.c glcontext.c error.c window.c files.c shader.c font.c text.c \ 1.7 - scene.c camera.c primitives.c 1.8 + texture.c scene.c camera.c primitives.c 1.9 1.10 OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o) 1.11 1.12 @@ -102,11 +102,15 @@ 1.13 1.14 $(BUILD_DIR)/text.o: text.c ascension/ui/text.h ascension/ui/font.h \ 1.15 ascension/ui/../scene.h ascension/ui/../datatypes.h \ 1.16 - ascension/ui/../transform.h ascension/ui/../camera.h ascension/context.h \ 1.17 - ascension/datatypes.h ascension/window.h ascension/glcontext.h \ 1.18 - ascension/primitives.h ascension/mesh.h ascension/shader.h \ 1.19 - ascension/scene.h ascension/ui/font.h ascension/error.h \ 1.20 - ascension/shader.h 1.21 + ascension/ui/../transform.h ascension/ui/../camera.h \ 1.22 + ascension/ui/../texture.h ascension/context.h ascension/datatypes.h \ 1.23 + ascension/window.h ascension/glcontext.h ascension/primitives.h \ 1.24 + ascension/mesh.h ascension/shader.h ascension/scene.h \ 1.25 + ascension/ui/font.h ascension/error.h ascension/shader.h 1.26 + @echo "Compiling $<" 1.27 + $(CC) -o $@ $(CFLAGS) -c $< 1.28 + 1.29 +$(BUILD_DIR)/texture.o: texture.c ascension/texture.h ascension/error.h 1.30 @echo "Compiling $<" 1.31 $(CC) -o $@ $(CFLAGS) -c $< 1.32