Mon, 16 Jun 2014 15:41:06 +0200 | Mike Becker | added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally | file | diff | annotate |
Thu, 17 Apr 2014 12:16:14 +0200 | Mike Becker | netcode is now aware of connection losses | file | diff | annotate |
Wed, 09 Apr 2014 12:07:47 +0200 | Mike Becker | added nonblocking read for network games + minor build system fixes | file | diff | annotate |
Mon, 07 Apr 2014 17:39:46 +0200 | Mike Becker | experimental async input for single machine mode | file | diff | annotate |
Mon, 31 Mar 2014 14:08:00 +0200 | Mike Becker | improved network performance | file | diff | annotate |
Wed, 19 Mar 2014 10:08:25 +0100 | Mike Becker | structured code | file | diff | annotate |
Mon, 17 Mar 2014 15:39:36 +0100 | Mike Becker | separated server and client module | file | diff | annotate |