1.1 --- a/src/server.c Mon Apr 07 14:08:57 2014 +0200 1.2 +++ b/src/server.c Mon Apr 07 17:39:46 2014 +0200 1.3 @@ -77,7 +77,7 @@ 1.4 1.5 int fd = server.client->fd; 1.6 net_send_data(fd, NETCODE_GAMEINFO, 1.7 - &(settings->gameinfo), sizeof(Gameinfo)); 1.8 + &(settings->gameinfo), sizeof(GameInfo)); 1.9 printw("\rClient connected - awaiting challenge acceptance..."); 1.10 refresh(); 1.11 int code = net_recieve_code(fd);