1.1 --- a/src/server.c Mon Mar 31 14:00:58 2014 +0200 1.2 +++ b/src/server.c Mon Mar 31 14:08:00 2014 +0200 1.3 @@ -76,8 +76,8 @@ 1.4 } 1.5 1.6 int fd = server.client->fd; 1.7 - net_send_code(fd, NETCODE_GAMEINFO); 1.8 - net_send_data(fd, &(settings->gameinfo), sizeof(settings->gameinfo)); 1.9 + net_send_data(fd, NETCODE_GAMEINFO, 1.10 + &(settings->gameinfo), sizeof(Gameinfo)); 1.11 printw("\rClient connected - awaiting challenge acceptance..."); 1.12 refresh(); 1.13 int code = net_recieve_code(fd);