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src/terminal-chess.h
Wed, 28 May 2014 15:47:57 +0200
Mike Becker
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
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Mon, 07 Apr 2014 17:39:46 +0200
Mike Becker
experimental async input for single machine mode
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Tue, 01 Apr 2014 14:04:00 +0200
Mike Becker
introduced single machine mode
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Mon, 31 Mar 2014 15:03:25 +0200
Mike Becker
introduced game state structure
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Wed, 19 Mar 2014 15:36:54 +0100
Mike Becker
implemented chess board and remis/surrender messages
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Mon, 17 Mar 2014 15:39:36 +0100
Mike Becker
separated server and client module
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Sun, 23 Feb 2014 21:03:35 +0100
Mike Becker
fixed network code + added game info and transmission of game info
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Wed, 05 Feb 2014 14:07:43 +0100
Mike Becker
added (single) client / server architecture
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