src/terminal-chess.h

Mon, 31 Mar 2014 15:03:25 +0200

author
Mike Becker <universe@uap-core.de>
date
Mon, 31 Mar 2014 15:03:25 +0200
changeset 23
824c9522ce66
parent 7
41468077b5bb
child 26
e0a76ee1bb2b
permissions
-rw-r--r--

introduced game state structure

universe@1 1 /*
universe@1 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@1 3 *
universe@1 4 * Copyright 2014 Mike Becker. All rights reserved.
universe@1 5 *
universe@1 6 * Redistribution and use in source and binary forms, with or without
universe@1 7 * modification, are permitted provided that the following conditions are met:
universe@1 8 *
universe@1 9 * 1. Redistributions of source code must retain the above copyright
universe@1 10 * notice, this list of conditions and the following disclaimer.
universe@1 11 *
universe@1 12 * 2. Redistributions in binary form must reproduce the above copyright
universe@1 13 * notice, this list of conditions and the following disclaimer in the
universe@1 14 * documentation and/or other materials provided with the distribution.
universe@1 15 *
universe@1 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@1 17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@1 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@1 19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@1 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@1 21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@1 22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@1 23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@1 24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@1 25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@1 26 * POSSIBILITY OF SUCH DAMAGE.
universe@1 27 *
universe@1 28 */
universe@1 29
universe@1 30 #include <stdlib.h>
universe@1 31 #include <stdio.h>
universe@7 32 #include <ncurses.h>
universe@1 33 #include "network.h"
universe@1 34
universe@1 35 #ifndef TERMINAL_CHESS_H
universe@1 36 #define TERMINAL_CHESS_H
universe@1 37
universe@1 38 #ifdef __cplusplus
universe@1 39 extern "C" {
universe@1 40 #endif
universe@7 41
universe@2 42 #define TIME_MAX UINT16_MAX
universe@2 43
universe@2 44 typedef struct {
universe@2 45 uint8_t servercolor;
universe@2 46 uint16_t time;
universe@2 47 uint16_t addtime;
universe@2 48 } Gameinfo;
universe@1 49
universe@1 50 typedef struct {
universe@2 51 uint8_t printhelp;
universe@2 52 Gameinfo gameinfo;
universe@1 53 char* port;
universe@1 54 char* serverhost; /* NULL, if we are about to start a server */
universe@1 55 } Settings;
universe@1 56
universe@2 57 #define is_server(settings) !((settings)->serverhost)
universe@1 58
universe@5 59 void dump_gameinfo(Gameinfo *gameinfo);
universe@5 60
universe@5 61 int server_run(Settings* settings);
universe@5 62 int client_run(Settings* settings);
universe@5 63
universe@1 64 #ifdef __cplusplus
universe@1 65 }
universe@1 66 #endif
universe@1 67
universe@1 68 #endif /* TERMINAL_CHESS_H */
universe@1 69

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