src/chess/rook.c

Mon, 31 Mar 2014 15:03:25 +0200

author
Mike Becker <universe@uap-core.de>
date
Mon, 31 Mar 2014 15:03:25 +0200
changeset 23
824c9522ce66
parent 21
2e5846019b4f
child 47
d726e4b46c33
permissions
-rw-r--r--

introduced game state structure

universe@10 1 /*
universe@10 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@10 3 *
universe@10 4 * Copyright 2014 Mike Becker. All rights reserved.
universe@10 5 *
universe@10 6 * Redistribution and use in source and binary forms, with or without
universe@10 7 * modification, are permitted provided that the following conditions are met:
universe@10 8 *
universe@10 9 * 1. Redistributions of source code must retain the above copyright
universe@10 10 * notice, this list of conditions and the following disclaimer.
universe@10 11 *
universe@10 12 * 2. Redistributions in binary form must reproduce the above copyright
universe@10 13 * notice, this list of conditions and the following disclaimer in the
universe@10 14 * documentation and/or other materials provided with the distribution.
universe@10 15 *
universe@10 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@10 17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@10 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@10 19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@10 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@10 21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@10 22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@10 23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@10 24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@10 25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@10 26 * POSSIBILITY OF SUCH DAMAGE.
universe@10 27 *
universe@10 28 */
universe@10 29
universe@16 30 #include "rules.h"
universe@10 31 #include "rook.h"
universe@10 32
universe@16 33 _Bool rook_chkrules(Move *move) {
universe@21 34 return move->torow == move->fromrow || move->tofile == move->fromfile;
universe@21 35 }
universe@21 36
universe@23 37 _Bool rook_isblocked(GameState *gamestate, Move *move) {
universe@21 38
universe@21 39 if (move->torow == move->fromrow) {
universe@21 40 int d = move->tofile > move->fromfile ? 1 : -1;
universe@21 41 uint8_t f = move->fromfile;
universe@21 42 while (f != move->tofile-d) {
universe@21 43 f += d;
universe@23 44 if (gamestate->board[move->fromrow][f]) {
universe@21 45 return 1;
universe@21 46 }
universe@21 47 }
universe@21 48 } else {
universe@21 49 int d = move->torow > move->fromrow ? 1 : -1;
universe@21 50 uint8_t r = move->fromrow;
universe@21 51 while (r != move->torow - d) {
universe@21 52 r += d;
universe@23 53 if (gamestate->board[r][move->fromfile]) {
universe@21 54 return 1;
universe@21 55 }
universe@21 56 }
universe@21 57 }
universe@21 58
universe@19 59 return 0;
universe@10 60 }
universe@10 61
universe@23 62 static int rook_getloc_fixedrow(GameState *gamestate, Move *move) {
universe@21 63 uint8_t file = POS_UNSPECIFIED;
universe@21 64 for (uint8_t f = 0 ; f < 8 ; f++) {
universe@23 65 if (gamestate->board[move->fromrow][f] == move->piece) {
universe@21 66 if (file == POS_UNSPECIFIED) {
universe@21 67 file = f;
universe@21 68 } else {
universe@21 69 return AMBIGUOUS_MOVE;
universe@21 70 }
universe@21 71 }
universe@21 72 }
universe@21 73 if (file == POS_UNSPECIFIED) {
universe@21 74 return INVALID_POSITION;
universe@21 75 } else {
universe@21 76 move->fromfile = file;
universe@21 77 return VALID_MOVE_SYNTAX;
universe@21 78 }
universe@21 79 }
universe@21 80
universe@23 81 static int rook_getloc_fixedfile(GameState *gamestate, Move *move) {
universe@21 82 uint8_t row = POS_UNSPECIFIED;
universe@21 83 for (uint8_t r = 0 ; r < 8 ; r++) {
universe@23 84 if (gamestate->board[r][move->fromfile] == move->piece) {
universe@21 85 if (row == POS_UNSPECIFIED) {
universe@21 86 row = r;
universe@21 87 } else {
universe@21 88 return AMBIGUOUS_MOVE;
universe@21 89 }
universe@21 90 }
universe@21 91 }
universe@21 92 if (row == POS_UNSPECIFIED) {
universe@21 93 return INVALID_POSITION;
universe@21 94 } else {
universe@21 95 move->fromrow = row;
universe@21 96 return VALID_MOVE_SYNTAX;
universe@21 97 }
universe@10 98 }
universe@10 99
universe@23 100 int rook_getlocation(GameState *gamestate, Move *move) {
universe@21 101
universe@21 102 if (move->fromfile != POS_UNSPECIFIED) {
universe@21 103 if (move->fromfile == move->tofile) {
universe@23 104 return rook_getloc_fixedfile(gamestate, move);
universe@21 105 } else {
universe@23 106 if (gamestate->board[move->torow][move->fromfile] == move->piece) {
universe@21 107 move->fromrow = move->torow;
universe@21 108 return VALID_MOVE_SYNTAX;
universe@21 109 } else {
universe@21 110 return INVALID_POSITION;
universe@21 111 }
universe@21 112 }
universe@21 113 }
universe@21 114
universe@21 115 if (move->fromrow != POS_UNSPECIFIED) {
universe@21 116 if (move->fromrow == move->torow) {
universe@23 117 return rook_getloc_fixedrow(gamestate, move);
universe@21 118 } else {
universe@23 119 if (gamestate->board[move->fromrow][move->tofile] == move->piece) {
universe@21 120 move->fromfile = move->tofile;
universe@21 121 return VALID_MOVE_SYNTAX;
universe@21 122 } else {
universe@21 123 return INVALID_POSITION;
universe@21 124 }
universe@21 125 }
universe@21 126 }
universe@21 127
universe@21 128 Move chkrowmove = *move, chkfilemove = *move;
universe@21 129
universe@21 130 chkrowmove.fromrow = move->torow;
universe@23 131 int chkrow = rook_getloc_fixedrow(gamestate, &chkrowmove);
universe@21 132
universe@21 133 chkfilemove.fromfile = move->tofile;
universe@23 134 int chkfile = rook_getloc_fixedfile(gamestate, &chkfilemove);
universe@21 135
universe@21 136 if ((chkrow == VALID_MOVE_SYNTAX && chkfile == VALID_MOVE_SYNTAX) ||
universe@21 137 chkrow == AMBIGUOUS_MOVE || chkfile == AMBIGUOUS_MOVE) {
universe@21 138 return AMBIGUOUS_MOVE;
universe@21 139 }
universe@21 140
universe@21 141 if (chkrow == VALID_MOVE_SYNTAX) {
universe@21 142 *move = chkrowmove;
universe@21 143 return VALID_MOVE_SYNTAX;
universe@21 144 }
universe@21 145
universe@21 146 if (chkfile == VALID_MOVE_SYNTAX) {
universe@21 147 *move = chkfilemove;
universe@21 148 return VALID_MOVE_SYNTAX;
universe@21 149 }
universe@21 150
universe@21 151 return INVALID_POSITION;
universe@10 152 }

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