Mon, 18 Dec 2023 19:04:44 +0100
add first draft of a scene graph structure
src/Makefile | file | annotate | diff | comparison | revisions | |
src/ascension/scene.h | file | annotate | diff | comparison | revisions | |
src/scene.c | file | annotate | diff | comparison | revisions |
--- a/src/Makefile Mon Dec 18 13:04:04 2023 +0100 +++ b/src/Makefile Mon Dec 18 19:04:44 2023 +0100 @@ -27,7 +27,8 @@ BUILD_DIR=../build/lib -SRC = context.c error.c window.c files.c shader.c font.c text.c primitives.c +SRC = context.c error.c window.c files.c shader.c font.c text.c scene.c \ + primitives.c OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o) @@ -70,6 +71,10 @@ @echo "Compiling $<" $(CC) -o $@ $(CFLAGS) -c $< +$(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/error.h + @echo "Compiling $<" + $(CC) -o $@ $(CFLAGS) -c $< + $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \ ascension/error.h @echo "Compiling $<"
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/ascension/scene.h Mon Dec 18 19:04:44 2023 +0100 @@ -0,0 +1,57 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * Copyright 2023 Mike Becker. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef ASCENSION_SCENE_H +#define ASCENSION_SCENE_H + +#include <cx/list.h> + +typedef struct AscSceneNode { + struct AscSceneNode *parent; + CxList *children; + // TODO: add node contents +} AscSceneNode; + +typedef struct AscScene { + AscSceneNode *root; + // TODO: add render groups for batching +} AscScene; + +void asc_scene_init(AscScene *scene); + +void asc_scene_destroy(AscScene *scene); + +AscSceneNode *asc_scene_node_create(AscSceneNode *parent); + +void asc_scene_node_free(AscSceneNode *node); + +void asc_scene_node_link(AscSceneNode *node, AscSceneNode *parent); + +void asc_scene_node_unlink(AscSceneNode *node); + +#endif // ASCENSION_SCENE_H +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/scene.c Mon Dec 18 19:04:44 2023 +0100 @@ -0,0 +1,84 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * Copyright 2023 Mike Becker. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include "ascension/scene.h" +#include "ascension/error.h" + +#include <cx/linked_list.h> +#include <assert.h> + +void asc_scene_init(AscScene *scene) { + if (scene->root != NULL) { + asc_error("Scene is already initialized."); + return; + } + scene->root = asc_scene_node_create(NULL); +} + +void asc_scene_destroy(AscScene *scene) { + asc_scene_node_free(scene->root); +} + +AscSceneNode *asc_scene_node_create(AscSceneNode *parent) { + AscSceneNode *node = malloc(sizeof(AscSceneNode)); + assert(node != NULL); + node->children = cxLinkedListCreateSimple(CX_STORE_POINTERS); + assert(node->children != NULL); + node->parent = NULL; + asc_scene_node_link(node, parent); + return node; +} + +void asc_scene_node_free(AscSceneNode *node) { + if (node == NULL) return; + while (cxListSize(node->children) > 0) { + AscSceneNode *child = cxListAt(node->children, 0); + asc_scene_node_free(child); + } + if (node->parent != NULL) { + cxListFindRemove(node->parent->children, node); + } + free(node); +} + +void asc_scene_node_link( + AscSceneNode *node, + AscSceneNode *parent +) { + if (node->parent == parent) return; + if (node->parent != NULL || parent == NULL) asc_scene_node_unlink(node); + if (parent != NULL) { + cxListAdd(parent->children, node); + node->parent = parent; + } +} + +void asc_scene_node_unlink(AscSceneNode *node) { + if (node->parent == NULL) return; + cxListFindRemove(node->parent->children, node); + node->parent = NULL; +} \ No newline at end of file