Fri, 12 Apr 2024 22:22:07 +0200 |
Mike Becker |
use fancy named parameters for asc_text()
|
file |
diff |
annotate
|
Fri, 12 Apr 2024 22:03:15 +0200 |
Mike Becker |
improve ui/text.h interface a lot
|
file |
diff |
annotate
|
Wed, 10 Apr 2024 19:43:34 +0200 |
Mike Becker |
implement centered wrapped text
|
file |
diff |
annotate
|
Wed, 10 Apr 2024 19:29:09 +0200 |
Mike Becker |
remove check for alpha == zero because that will almost never happen
|
file |
diff |
annotate
|
Wed, 10 Apr 2024 19:24:39 +0200 |
Mike Becker |
fix illegally skipping geometry update of text node
|
file |
diff |
annotate
|
Wed, 10 Apr 2024 19:20:44 +0200 |
Mike Becker |
use new scale2d function in text update
|
file |
diff |
annotate
|
Tue, 09 Apr 2024 21:18:52 +0200 |
Mike Becker |
add texture.h
|
file |
diff |
annotate
|
Mon, 01 Apr 2024 19:01:04 +0200 |
Mike Becker |
create new UI subdir
|
file |
diff |
annotate
|
Thu, 28 Mar 2024 23:30:21 +0100 |
Mike Becker |
simplify how transforms work
|
file |
diff |
annotate
|
Tue, 26 Mar 2024 20:37:21 +0100 |
Mike Becker |
create own compilation unit for GL context - fixes shader not being created per context
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 22:23:00 +0100 |
Mike Becker |
add correct interleaving of opaque and transparent sprites
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 20:48:18 +0100 |
Mike Becker |
rename font shader to generic sprite shader
|
file |
diff |
annotate
|
Thu, 21 Mar 2024 20:24:31 +0100 |
Mike Becker |
implement that nodes inherit the world transform of their parent
|
file |
diff |
annotate
|
Fri, 15 Mar 2024 00:06:59 +0100 |
Mike Becker |
add camera and render groups
|
file |
diff |
annotate
|
Wed, 06 Mar 2024 23:38:17 +0100 |
Mike Becker |
invert the logic of converting between specialized nodes and the generic interface
|
file |
diff |
annotate
|
Wed, 06 Mar 2024 23:08:03 +0100 |
Mike Becker |
add behavior nodes + restructure test program
|
file |
diff |
annotate
|
Mon, 04 Mar 2024 21:16:46 +0100 |
Mike Becker |
add transformation matrix
|
file |
diff |
annotate
|
Tue, 23 Jan 2024 21:34:12 +0100 |
Mike Becker |
bring first scene graph to live
|
file |
diff |
annotate
|
Sun, 21 Jan 2024 13:34:49 +0100 |
Mike Becker |
make AscText immutable when drawing
|
file |
diff |
annotate
|
Sun, 21 Jan 2024 13:31:51 +0100 |
Mike Becker |
rename AscTextNode to just AscText
|
file |
diff |
annotate
|
Thu, 18 Jan 2024 21:58:58 +0100 |
Mike Becker |
allow NULL argument für asc_text()
|
file |
diff |
annotate
|
Thu, 18 Jan 2024 21:53:16 +0100 |
Mike Becker |
don't force the use of CxBuffer in AscTextNode
|
file |
diff |
annotate
|
Thu, 23 Nov 2023 23:08:57 +0100 |
Mike Becker |
improve text node API
|
file |
diff |
annotate
|
Sun, 19 Nov 2023 13:27:08 +0100 |
Mike Becker |
fix missing UTF8 support for text rendering
|
file |
diff |
annotate
|
Sun, 19 Nov 2023 13:22:43 +0100 |
Mike Becker |
fix text rendering for alpha==0
|
file |
diff |
annotate
|
Wed, 15 Nov 2023 22:51:40 +0100 |
Mike Becker |
add text rendering and demo FPS counter
|
file |
diff |
annotate
| base
|