1.1 --- a/src/text.c Wed Nov 15 22:51:40 2023 +0100 1.2 +++ b/src/text.c Sun Nov 19 13:22:43 2023 +0100 1.3 @@ -38,6 +38,12 @@ 1.4 unsigned max_width, 1.5 cxmutstr text) { 1.6 1.7 + // short circuit - if fully transparent, just hide it 1.8 + if (asc_context.ink.alpha == 0) { 1.9 + node->hidden = true; 1.10 + return; 1.11 + } 1.12 + 1.13 // Generate new texture, if required 1.14 if (node->tex_id == 0) { 1.15 glGenTextures(1, &node->tex_id); 1.16 @@ -93,6 +99,8 @@ 1.17 } 1.18 1.19 void asc_text_redraw(AscTextNode *node) { 1.20 + if (node->hidden) return; 1.21 + 1.22 if (node->tex_id == 0) { 1.23 asc_error("Tried to redraw text node after destruction"); 1.24 return;