shader/font_vtx.glsl

changeset 16
c5dde81b6fb2
parent 15
362b7659dc76
     1.1 --- a/shader/font_vtx.glsl	Wed Nov 08 23:17:07 2023 +0100
     1.2 +++ b/shader/font_vtx.glsl	Wed Nov 15 22:51:40 2023 +0100
     1.3 @@ -1,6 +1,6 @@
     1.4  #version 400 core
     1.5  
     1.6 -in vec2 position;
     1.7 +layout(location = 0) in vec2 position;
     1.8  out vec2 texcoord;
     1.9  
    1.10  uniform mat4 projection;
    1.11 @@ -8,5 +8,5 @@
    1.12  
    1.13  void main(void) {
    1.14      gl_Position = projection*model*vec4(position, 0.0, 1.0);
    1.15 -    texcoord = position;
    1.16 +    texcoord = vec2(model[0].x, model[1].y)*position;
    1.17  }

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