test/Makefile

Thu, 15 Aug 2024 17:33:42 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 15 Aug 2024 17:33:42 +0200
changeset 72
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parent 68
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permissions
-rw-r--r--

define macro for predefined shader

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1 # Copyright 2023 Mike Becker. All rights reserved.
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2 #
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3 # Redistribution and use in source and binary forms, with or without
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4 # modification, are permitted provided that the following conditions are met:
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5 #
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6 # 1. Redistributions of source code must retain the above copyright
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7 # notice, this list of conditions and the following disclaimer.
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8 #
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9 # 2. Redistributions in binary form must reproduce the above copyright
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10 # notice, this list of conditions and the following disclaimer in the
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11 # documentation and/or other materials provided with the distribution.
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12 #
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13 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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14 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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15 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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16 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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17 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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18 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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19 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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20 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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21 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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22 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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23 # POSSIBILITY OF SUCH DAMAGE.
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24 #
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25
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26 include ../config.mk
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27
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28 BUILD_DIR=../build/test
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29 LIB_ASCENSION=../build/lib/libascension.a
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30 CFLAGS += -I../src
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31
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32 all: $(BUILD_DIR)/snake FORCE
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33 @echo "Demo game successfully built."
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35 $(BUILD_DIR)/snake: $(BUILD_DIR)/snake.o $(LIB_ASCENSION)
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36 @echo "Linking snake..."
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37 $(CC) $(LDFLAGS) -o $@ $^
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38
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39 $(LIB_ASCENSION):
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40 test -f "$@"
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41
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42 FORCE:
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43
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44 $(BUILD_DIR)/snake.o: snake.c ../src/ascension/core.h \
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45 ../src/ascension/error.h ../src/ascension/context.h \
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46 ../src/ascension/datatypes.h ../src/ascension/window.h \
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47 ../src/ascension/glcontext.h ../src/ascension/primitives.h \
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48 ../src/ascension/mesh.h ../src/ascension/shader.h \
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49 ../src/ascension/scene.h ../src/ascension/transform.h \
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50 ../src/ascension/camera.h ../src/ascension/input.h \
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51 ../src/ascension/ui/font.h ../src/ascension/ui.h \
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52 ../src/ascension/ui/text.h ../src/ascension/ui/font.h \
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53 ../src/ascension/ui/../scene.h ../src/ascension/ui/../texture.h \
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54 ../src/ascension/ui/../utils.h
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55 @echo "Compiling $<"
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56 $(CC) -o $@ $(CFLAGS) -c $<
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57

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