Wed, 06 Mar 2024 23:12:56 +0100
fix const-warning
0 | 1 | /* |
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
3 | * Copyright 2023 Mike Becker. All rights reserved. | |
4 | * | |
5 | * Redistribution and use in source and binary forms, with or without | |
6 | * modification, are permitted provided that the following conditions are met: | |
7 | * | |
8 | * 1. Redistributions of source code must retain the above copyright | |
9 | * notice, this list of conditions and the following disclaimer. | |
10 | * | |
11 | * 2. Redistributions in binary form must reproduce the above copyright | |
12 | * notice, this list of conditions and the following disclaimer in the | |
13 | * documentation and/or other materials provided with the distribution. | |
14 | * | |
15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
16 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
18 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
20 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
21 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
22 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
23 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
24 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
25 | * POSSIBILITY OF SUCH DAMAGE. | |
26 | */ | |
27 | ||
7 | 28 | #include <ascension/ascension.h> |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
29 | #include <cx/printf.h> |
0 | 30 | |
33
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
31 | static void update_fps_counter(AscSceneNode *node) { |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
32 | // addition and multiplication is more efficient testing for zero |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
33 | // at an unnoticible cost of imprecision |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
34 | static unsigned last_fps = 0u; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
35 | static unsigned debounce = 999u; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
36 | unsigned fps = 1000u; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
37 | debounce += asc_context.elapsed_millis; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
38 | if (debounce >= 1000u) { |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
39 | debounce = 0; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
40 | fps /= asc_context.elapsed_millis; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
41 | if (fps != last_fps) { |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
42 | last_fps = fps; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
43 | snprintf(((AscText*)node)->text, 9, "%u FPS", fps); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
44 | asc_node_update(node); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
45 | } |
0 | 46 | } |
47 | } | |
48 | ||
33
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
49 | static void create_fps_counter(void) { |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
50 | asc_set_font(asc_font(ASC_FONT_REGULAR, 24)); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
51 | asc_ink_rgb(255, 0, 0); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
52 | AscText* text = asc_text(10, 10, "XXXXX FPS"); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
53 | asc_scene_add_behavior(asc_node(text), update_fps_counter); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
54 | } |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
55 | |
0 | 56 | int main(int argc, char** argv) { |
57 | asc_context_initialize(); | |
33
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
58 | if (asc_has_error()) { |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
59 | SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
60 | "Fatal Error",asc_get_error(),NULL); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
61 | return 1; |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
62 | } |
0 | 63 | |
64 | AscWindowSettings settings; | |
65 | asc_window_settings_init_defaults(&settings); | |
66 | settings.title = "Sandbox Application"; | |
67 | ||
7 | 68 | AscWindow *window = asc_window_initialize(0, &settings); |
15
362b7659dc76
add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents:
7
diff
changeset
|
69 | asc_shader_initialize_predefined(); |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
70 | |
33
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
71 | // create fps counter |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
72 | create_fps_counter(); |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
73 | |
33
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
74 | // Main Loop |
29
1d001eb694dc
bring first scene graph to live
Mike Becker <universe@uap-core.de>
parents:
25
diff
changeset
|
75 | do { |
0 | 76 | // quit application on any error |
33
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
77 | if (asc_has_error()) { |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
78 | SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
79 | "Fatal Error", asc_get_error(), window->window); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
80 | asc_clear_error(); |
e7ddb52facd3
add behavior nodes + restructure test program
Mike Becker <universe@uap-core.de>
parents:
32
diff
changeset
|
81 | break; |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
82 | } |
29
1d001eb694dc
bring first scene graph to live
Mike Becker <universe@uap-core.de>
parents:
25
diff
changeset
|
83 | } while (asc_loop_next()); |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
84 | |
0 | 85 | asc_context_destroy(); |
86 | return 0; | |
87 | } | |
88 |