changelog
- Thu, 22 Feb 2024 22:34:50 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 22 Feb 2024 22:34:50 +0100] rev 30
- apply new CxTreeIterator from ucx 3.1 preview
- Tue, 23 Jan 2024 21:34:12 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 23 Jan 2024 21:34:12 +0100] rev 29
- bring first scene graph to live
- Sun, 21 Jan 2024 14:01:27 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 21 Jan 2024 14:01:27 +0100] rev 28
- remove unused cx/list.h include
- Sun, 21 Jan 2024 13:58:23 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 21 Jan 2024 13:58:23 +0100] rev 27
- improve implementation of scene graph tree
- Sun, 21 Jan 2024 13:34:49 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 21 Jan 2024 13:34:49 +0100] rev 26
- make AscText immutable when drawing
- Sun, 21 Jan 2024 13:31:51 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 21 Jan 2024 13:31:51 +0100] rev 25
- rename AscTextNode to just AscText
- Thu, 18 Jan 2024 21:58:58 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 18 Jan 2024 21:58:58 +0100] rev 24
- allow NULL argument für asc_text()
- Thu, 18 Jan 2024 21:53:16 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 18 Jan 2024 21:53:16 +0100] rev 23
- don't force the use of CxBuffer in AscTextNode
- Mon, 18 Dec 2023 19:05:30 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 18 Dec 2023 19:05:30 +0100] rev 22
- use new cxBufferReset function
- Mon, 18 Dec 2023 19:04:44 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 18 Dec 2023 19:04:44 +0100] rev 21
- add first draft of a scene graph structure