changelog
- Mon, 18 Dec 2023 13:04:04 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 18 Dec 2023 13:04:04 +0100] rev 20
- add pseudo-rule s.t. dry-runs won't fail
- Thu, 23 Nov 2023 23:08:57 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 23 Nov 2023 23:08:57 +0100] rev 19
- improve text node API
- Sun, 19 Nov 2023 13:27:08 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 19 Nov 2023 13:27:08 +0100] rev 18
- fix missing UTF8 support for text rendering
- Sun, 19 Nov 2023 13:22:43 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 19 Nov 2023 13:22:43 +0100] rev 17
- fix text rendering for alpha==0
- Wed, 15 Nov 2023 22:51:40 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 15 Nov 2023 22:51:40 +0100] rev 16
- add text rendering and demo FPS counter
- Wed, 08 Nov 2023 23:17:07 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 23:17:07 +0100] rev 15
- add shader loading and unloading
- Wed, 08 Nov 2023 21:53:43 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 21:53:43 +0100] rev 14
- remove C++ support
- Wed, 08 Nov 2023 21:53:21 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 21:53:21 +0100] rev 13
- use OpenGL 4.0 by default
- Wed, 08 Nov 2023 21:46:29 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 21:46:29 +0100] rev 12
- add projection matrix to AscWindow
- Tue, 07 Nov 2023 21:24:06 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 07 Nov 2023 21:24:06 +0100] rev 11
- add font management