src/ascension/input.h

Tue, 16 Apr 2024 22:20:17 +0200

author
Mike Becker <universe@uap-core.de>
date
Tue, 16 Apr 2024 22:20:17 +0200
changeset 63
e3cacdd636e4
child 65
9c44c55d327a
permissions
-rw-r--r--

implement mouse motion and key press events

universe@63 1 /*
universe@63 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@63 3 * Copyright 2024 Mike Becker. All rights reserved.
universe@63 4 *
universe@63 5 * Redistribution and use in source and binary forms, with or without
universe@63 6 * modification, are permitted provided that the following conditions are met:
universe@63 7 *
universe@63 8 * 1. Redistributions of source code must retain the above copyright
universe@63 9 * notice, this list of conditions and the following disclaimer.
universe@63 10 *
universe@63 11 * 2. Redistributions in binary form must reproduce the above copyright
universe@63 12 * notice, this list of conditions and the following disclaimer in the
universe@63 13 * documentation and/or other materials provided with the distribution.
universe@63 14 *
universe@63 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@63 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@63 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@63 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@63 19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@63 20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@63 21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@63 22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@63 23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@63 24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@63 25 * POSSIBILITY OF SUCH DAMAGE.
universe@63 26 */
universe@63 27
universe@63 28 #ifndef ASCENSION_INPUT_H
universe@63 29 #define ASCENSION_INPUT_H
universe@63 30
universe@63 31 #include "window.h"
universe@63 32
universe@63 33 #include <SDL2/SDL_scancode.h>
universe@63 34
universe@63 35 typedef struct AscInput AscInput;
universe@63 36
universe@63 37 struct AscInput {
universe@63 38 int mouse_x;
universe@63 39 int mouse_y;
universe@63 40 int mouse_xrel;
universe@63 41 int mouse_yrel;
universe@63 42 bool keys[SDL_NUM_SCANCODES];
universe@63 43 };
universe@63 44
universe@63 45 #define asc_key_pressed(scancode) \
universe@63 46 (asc_context.input.keys[SDL_SCANCODE_##scancode])
universe@63 47
universe@63 48 #endif //ASCENSION_INPUT_H

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