Thu, 18 Apr 2024 22:53:55 +0200
consistently refer to windows by ID - fixes #381
This change discovered that the font cache is completely broken. We created issue #387 for this.
universe@0 | 1 | /* |
universe@0 | 2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
universe@0 | 3 | * Copyright 2023 Mike Becker. All rights reserved. |
universe@0 | 4 | * |
universe@0 | 5 | * Redistribution and use in source and binary forms, with or without |
universe@0 | 6 | * modification, are permitted provided that the following conditions are met: |
universe@0 | 7 | * |
universe@0 | 8 | * 1. Redistributions of source code must retain the above copyright |
universe@0 | 9 | * notice, this list of conditions and the following disclaimer. |
universe@0 | 10 | * |
universe@0 | 11 | * 2. Redistributions in binary form must reproduce the above copyright |
universe@0 | 12 | * notice, this list of conditions and the following disclaimer in the |
universe@0 | 13 | * documentation and/or other materials provided with the distribution. |
universe@0 | 14 | * |
universe@0 | 15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
universe@0 | 16 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
universe@0 | 17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
universe@0 | 18 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
universe@0 | 19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
universe@0 | 20 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
universe@0 | 21 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
universe@0 | 22 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
universe@0 | 23 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
universe@0 | 24 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
universe@0 | 25 | * POSSIBILITY OF SUCH DAMAGE. |
universe@0 | 26 | */ |
universe@0 | 27 | |
universe@7 | 28 | #include "ascension/context.h" |
universe@7 | 29 | #include "ascension/error.h" |
universe@7 | 30 | #include "ascension/utils.h" |
universe@0 | 31 | |
universe@7 | 32 | #include <cx/buffer.h> |
universe@16 | 33 | #include <GL/gl.h> |
universe@0 | 34 | |
universe@0 | 35 | void asc_error_cchar(char const* text) { |
universe@0 | 36 | asc_error_cxstr(cx_str(text)); |
universe@0 | 37 | } |
universe@0 | 38 | |
universe@0 | 39 | void asc_error_cuchar(unsigned char const* text) { |
universe@0 | 40 | asc_error_cxstr(cx_str((char const*)text)); |
universe@0 | 41 | } |
universe@0 | 42 | |
universe@0 | 43 | void asc_error_cxstr(cxstring text) { |
universe@0 | 44 | if (text.length == 0) return; |
universe@0 | 45 | |
universe@0 | 46 | // write error to debug output |
universe@15 | 47 | asc_dprintf("ERROR: %.*s", (int)text.length, text.ptr); |
universe@0 | 48 | |
universe@0 | 49 | // write error to buffer |
universe@0 | 50 | CxBuffer* buf = &asc_context.error_buffer; |
universe@0 | 51 | cxBufferWrite(text.ptr, 1, text.length, buf); |
universe@0 | 52 | cxBufferPut(buf, '\n'); |
universe@0 | 53 | |
universe@58 | 54 | asc_set_flag(asc_context.flags, ASC_FLAG_HAS_ERROR); |
universe@0 | 55 | } |
universe@0 | 56 | |
universe@0 | 57 | bool asc_has_error(void) { |
universe@0 | 58 | return asc_test_flag(asc_context.flags, ASC_FLAG_HAS_ERROR); |
universe@0 | 59 | } |
universe@0 | 60 | |
universe@0 | 61 | char const* asc_get_error(void) { |
universe@0 | 62 | // we zero-terminate the current buffer contents before providing them |
universe@0 | 63 | cxBufferPut(&asc_context.error_buffer, 0); |
universe@0 | 64 | --asc_context.error_buffer.pos; |
universe@0 | 65 | --asc_context.error_buffer.size; |
universe@0 | 66 | return asc_context.error_buffer.space; |
universe@0 | 67 | } |
universe@0 | 68 | |
universe@0 | 69 | void asc_clear_error(void) { |
universe@0 | 70 | cxBufferClear(&asc_context.error_buffer); |
universe@58 | 71 | asc_clear_flag(asc_context.flags, ASC_FLAG_HAS_ERROR); |
universe@0 | 72 | } |
universe@16 | 73 | |
universe@16 | 74 | void asc_error_gl(unsigned code, cxstring message) { |
universe@16 | 75 | const char *glerr; |
universe@16 | 76 | switch(code) { |
universe@16 | 77 | case GL_NO_ERROR: |
universe@16 | 78 | return; |
universe@16 | 79 | case GL_INVALID_ENUM: |
universe@16 | 80 | glerr = "invalid enum"; |
universe@16 | 81 | break; |
universe@16 | 82 | case GL_INVALID_VALUE: |
universe@16 | 83 | glerr = "invalid value"; |
universe@16 | 84 | break; |
universe@16 | 85 | case GL_INVALID_OPERATION: |
universe@16 | 86 | glerr = "invalid operation"; |
universe@16 | 87 | break; |
universe@16 | 88 | case GL_INVALID_FRAMEBUFFER_OPERATION: |
universe@16 | 89 | glerr = "invalid framebuffer operation"; |
universe@16 | 90 | break; |
universe@16 | 91 | case GL_OUT_OF_MEMORY: |
universe@16 | 92 | glerr = "out of memory"; |
universe@16 | 93 | break; |
universe@16 | 94 | case GL_STACK_UNDERFLOW: |
universe@16 | 95 | glerr = "stack underflow"; |
universe@16 | 96 | break; |
universe@16 | 97 | case GL_STACK_OVERFLOW: |
universe@16 | 98 | glerr = "stack overflow"; |
universe@16 | 99 | break; |
universe@16 | 100 | default: |
universe@16 | 101 | glerr = "unknown GL error"; |
universe@16 | 102 | } |
universe@16 | 103 | cxmutstr msg = cx_strcat(3, message, CX_STR(" GL Error: "), cx_str(glerr)); |
universe@16 | 104 | asc_error_cxstr(cx_strcast(msg)); |
universe@16 | 105 | cx_strfree(&msg); |
universe@16 | 106 | } |