Thu, 18 Apr 2024 22:53:55 +0200
consistently refer to windows by ID - fixes #381
This change discovered that the font cache is completely broken. We created issue #387 for this.
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 * Copyright 2023 Mike Becker. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
25 * POSSIBILITY OF SUCH DAMAGE.
26 */
28 #include "ascension/context.h"
29 #include "ascension/error.h"
30 #include "ascension/utils.h"
32 #include <cx/buffer.h>
33 #include <GL/gl.h>
35 void asc_error_cchar(char const* text) {
36 asc_error_cxstr(cx_str(text));
37 }
39 void asc_error_cuchar(unsigned char const* text) {
40 asc_error_cxstr(cx_str((char const*)text));
41 }
43 void asc_error_cxstr(cxstring text) {
44 if (text.length == 0) return;
46 // write error to debug output
47 asc_dprintf("ERROR: %.*s", (int)text.length, text.ptr);
49 // write error to buffer
50 CxBuffer* buf = &asc_context.error_buffer;
51 cxBufferWrite(text.ptr, 1, text.length, buf);
52 cxBufferPut(buf, '\n');
54 asc_set_flag(asc_context.flags, ASC_FLAG_HAS_ERROR);
55 }
57 bool asc_has_error(void) {
58 return asc_test_flag(asc_context.flags, ASC_FLAG_HAS_ERROR);
59 }
61 char const* asc_get_error(void) {
62 // we zero-terminate the current buffer contents before providing them
63 cxBufferPut(&asc_context.error_buffer, 0);
64 --asc_context.error_buffer.pos;
65 --asc_context.error_buffer.size;
66 return asc_context.error_buffer.space;
67 }
69 void asc_clear_error(void) {
70 cxBufferClear(&asc_context.error_buffer);
71 asc_clear_flag(asc_context.flags, ASC_FLAG_HAS_ERROR);
72 }
74 void asc_error_gl(unsigned code, cxstring message) {
75 const char *glerr;
76 switch(code) {
77 case GL_NO_ERROR:
78 return;
79 case GL_INVALID_ENUM:
80 glerr = "invalid enum";
81 break;
82 case GL_INVALID_VALUE:
83 glerr = "invalid value";
84 break;
85 case GL_INVALID_OPERATION:
86 glerr = "invalid operation";
87 break;
88 case GL_INVALID_FRAMEBUFFER_OPERATION:
89 glerr = "invalid framebuffer operation";
90 break;
91 case GL_OUT_OF_MEMORY:
92 glerr = "out of memory";
93 break;
94 case GL_STACK_UNDERFLOW:
95 glerr = "stack underflow";
96 break;
97 case GL_STACK_OVERFLOW:
98 glerr = "stack overflow";
99 break;
100 default:
101 glerr = "unknown GL error";
102 }
103 cxmutstr msg = cx_strcat(3, message, CX_STR(" GL Error: "), cx_str(glerr));
104 asc_error_cxstr(cx_strcast(msg));
105 cx_strfree(&msg);
106 }