src/scene.c

Sun, 21 Jan 2024 14:01:27 +0100

author
Mike Becker <universe@uap-core.de>
date
Sun, 21 Jan 2024 14:01:27 +0100
changeset 28
8acde7d27904
parent 27
4ccf4703999e
child 29
1d001eb694dc
permissions
-rw-r--r--

remove unused cx/list.h include

21
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
1 /*
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
3 * Copyright 2023 Mike Becker. All rights reserved.
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
4 *
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
5 * Redistribution and use in source and binary forms, with or without
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
6 * modification, are permitted provided that the following conditions are met:
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
7 *
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
8 * 1. Redistributions of source code must retain the above copyright
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
9 * notice, this list of conditions and the following disclaimer.
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
10 *
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
11 * 2. Redistributions in binary form must reproduce the above copyright
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
12 * notice, this list of conditions and the following disclaimer in the
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
13 * documentation and/or other materials provided with the distribution.
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
14 *
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
25 * POSSIBILITY OF SUCH DAMAGE.
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
26 */
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
27
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
28 #include "ascension/scene.h"
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
29 #include "ascension/error.h"
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
30
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
31 #include <assert.h>
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
32
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
33 void asc_scene_init(AscScene *scene) {
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
34 if (scene->root != NULL) {
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
35 asc_error("Scene is already initialized.");
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
36 return;
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
37 }
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
38 scene->root = asc_scene_node_create(NULL);
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
39 }
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
40
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
41 void asc_scene_destroy(AscScene *scene) {
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
42 asc_scene_node_free(scene->root);
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
43 }
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
44
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
45 AscSceneNode *asc_scene_node_create(AscSceneNode *parent) {
27
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
46 // TODO: check if this can remain a calloc or if it's too expensive
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
47 AscSceneNode *node = calloc(1, sizeof(AscSceneNode));
21
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
48 assert(node != NULL);
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
49 asc_scene_node_link(node, parent);
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
50 return node;
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
51 }
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
52
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
53 void asc_scene_node_free(AscSceneNode *node) {
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
54 if (node == NULL) return;
27
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
55
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
56 // free the children recursively
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
57 while (node->children != NULL) {
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
58 asc_scene_node_free(node->children);
21
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
59 }
27
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
60
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
61 // remove this node from its parent
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
62 asc_scene_node_unlink(node);
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
63
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
64 // free the node
21
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
65 free(node);
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
66 }
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
67
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
68 void asc_scene_node_link(
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
69 AscSceneNode *node,
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
70 AscSceneNode *parent
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
71 ) {
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
72 if (node->parent == parent) return;
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
73 if (node->parent != NULL || parent == NULL) asc_scene_node_unlink(node);
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
74 if (parent != NULL) {
27
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
75 if (parent->children == NULL) {
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
76 parent->children = node;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
77 } else {
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
78 parent->children->prev = node;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
79 node->next = parent->children;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
80 }
21
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
81 node->parent = parent;
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
82 }
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
83 }
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
84
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
85 void asc_scene_node_unlink(AscSceneNode *node) {
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
86 if (node->parent == NULL) return;
27
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
87 AscSceneNode *left = node->prev;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
88 AscSceneNode *right = node->next;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
89 assert(left == NULL || node->parent->children != node);
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
90 if (left != NULL) {
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
91 left->next = right;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
92 } else {
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
93 node->parent->children = right;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
94 }
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
95 if (right != NULL) right->prev = left;
4ccf4703999e improve implementation of scene graph tree
Mike Becker <universe@uap-core.de>
parents: 21
diff changeset
96 node->parent = node->prev = node->next = NULL;
21
1a47c57666f5 add first draft of a scene graph structure
Mike Becker <universe@uap-core.de>
parents:
diff changeset
97 }

mercurial