changelog
- Wed, 16 Apr 2014 21:57:53 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:57:53 +0200] rev 42
- fixed bug where an invalid network response lead to an accepted move
- Wed, 16 Apr 2014 21:46:34 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:46:34 +0200] rev 41
- faced struct alignment problems
- Wed, 16 Apr 2014 21:16:05 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:16:05 +0200] rev 40
- fixed Move struct size inconsistancy across plattforms
- Wed, 16 Apr 2014 20:32:25 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 20:32:25 +0200] rev 39
- mvwasyncgetnstr now echos EOL
- Sat, 12 Apr 2014 13:42:57 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 12 Apr 2014 13:42:57 +0200] rev 38
- fixed memory underflow bug in mvwasyncgetnstr
- Thu, 10 Apr 2014 12:10:09 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 12:10:09 +0200] rev 37
- minor improvements by using macros
- Thu, 10 Apr 2014 11:44:55 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 11:44:55 +0200] rev 36
- reduced awesome great nanosecond precision so we can compile on OS X
- Wed, 09 Apr 2014 18:11:51 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 18:11:51 +0200] rev 35
- tried to improve colors
- Wed, 09 Apr 2014 12:07:47 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 12:07:47 +0200] rev 34
- added nonblocking read for network games + minor build system fixes
- Wed, 09 Apr 2014 11:12:04 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 11:12:04 +0200] rev 33
- implemented time control