Fri, 16 Feb 2024 20:23:48 +0100
first draft of a tree iterator
see issue #371
src/cx/tree.h | file | annotate | diff | comparison | revisions |
1.1 --- a/src/cx/tree.h Thu Feb 15 21:54:43 2024 +0100 1.2 +++ b/src/cx/tree.h Fri Feb 16 20:23:48 2024 +0100 1.3 @@ -38,10 +38,102 @@ 1.4 1.5 #include "common.h" 1.6 1.7 +#include "iterator.h" 1.8 + 1.9 #ifdef __cplusplus 1.10 extern "C" { 1.11 #endif 1.12 1.13 +/** 1.14 + * When entering a node. 1.15 + */ 1.16 +#define CX_TREE_ITERATOR_ENTER 0x1 1.17 +/** 1.18 + * When advancing to the next child. 1.19 + */ 1.20 +#define CX_TREE_ITERATOR_NEXT_CHILD 0x2 1.21 +/** 1.22 + * When exiting the node. 1.23 + */ 1.24 +#define CX_TREE_ITERATOR_EXIT 0x4 1.25 + 1.26 +/** 1.27 + * Tree iterator. 1.28 + * 1.29 + * This iterator is not position-aware in a strict sense, as it does not assume a particular order of elements in the 1.30 + * tree. However, the iterator keeps track of the number of nodes it has passed in a counter variable. 1.31 + * Each node, regardless of the number of passes, is counted only once. 1.32 + * 1.33 + * @note Objects that are pointed to by an iterator are mutable through that iterator. However, if the 1.34 + * iterator is based on a collection and the underlying collection is mutated by other means than this iterator 1.35 + * (e.g. elements added or removed), the iterator becomes invalid (regardless of what cxIteratorValid() returns) 1.36 + * and MUST be re-obtained from the collection. 1.37 + * 1.38 + * @see CxIterator 1.39 + */ 1.40 +typedef struct cx_tree_iterator_s { 1.41 + /** 1.42 + * The base properties of this iterator. 1.43 + */ 1.44 + struct cx_iterator_base_s base; 1.45 + /** 1.46 + * The passes that are requested by this iterator. 1.47 + * A combination of the flags #CX_TREE_ITERATOR_ENTER, #CX_TREE_ITERATOR_NEXT_CHILD, #CX_TREE_ITERATOR_EXIT. 1.48 + * 1.49 + * Changing the value after beginning the iteration is unspecified. 1.50 + */ 1.51 + uint8_t requested_passes; 1.52 + /** 1.53 + * The current pass. 1.54 + * 1.55 + * @see CX_TREE_ITERATOR_ENTER 1.56 + * @see CX_TREE_ITERATOR_NEXT_CHILD 1.57 + * @see CX_TREE_ITERATOR_EXIT 1.58 + */ 1.59 + uint8_t current_pass; 1.60 + /** 1.61 + * Offset in the node struct for the children linked list. 1.62 + */ 1.63 + off_t loc_children; 1.64 + /** 1.65 + * Offset in the node struct for the next pointer. 1.66 + */ 1.67 + off_t loc_next; 1.68 + /** 1.69 + * The total number of distinct nodes that have been passed so far. 1.70 + */ 1.71 + size_t counter; 1.72 + /** 1.73 + * The currently observed node. 1.74 + * 1.75 + * This is the same what cxIteratorCurrent() would return. 1.76 + */ 1.77 + void *node; 1.78 + /** 1.79 + * The node where we came from. 1.80 + * 1.81 + * - When entering the root node, this is \c NULL. 1.82 + * - When entering another node, this is the node's parent. 1.83 + * - When advancing to the next child, this is the previous child. 1.84 + */ 1.85 + void *source; 1.86 + /** 1.87 + * Internal stack. 1.88 + * Will be automatically freed once the iterator becomes invalid. 1.89 + * 1.90 + * If you want to discard the iterator before, you need to manually 1.91 + * call cxTreeIteratorDispose(). 1.92 + */ 1.93 + void **stack; 1.94 +} CxTreeIterator; 1.95 + 1.96 +/** 1.97 + * Releases internal memory of the given tree iterator. 1.98 + * @param iter the iterator 1.99 + */ 1.100 +static inline void cxTreeIteratorDispose(CxTreeIterator *iter) { 1.101 + free(iter->stack); 1.102 +} 1.103 1.104 /** 1.105 * Links a node to a (new) parent.