# HG changeset patch # User Mike Becker # Date 1708111428 -3600 # Node ID 13b40a598d164da6b2c6f7f3759c95198e750d2e # Parent 21840975d5410e35a5d91132f64508c3777cd952 first draft of a tree iterator see issue #371 diff -r 21840975d541 -r 13b40a598d16 src/cx/tree.h --- a/src/cx/tree.h Thu Feb 15 21:54:43 2024 +0100 +++ b/src/cx/tree.h Fri Feb 16 20:23:48 2024 +0100 @@ -38,10 +38,102 @@ #include "common.h" +#include "iterator.h" + #ifdef __cplusplus extern "C" { #endif +/** + * When entering a node. + */ +#define CX_TREE_ITERATOR_ENTER 0x1 +/** + * When advancing to the next child. + */ +#define CX_TREE_ITERATOR_NEXT_CHILD 0x2 +/** + * When exiting the node. + */ +#define CX_TREE_ITERATOR_EXIT 0x4 + +/** + * Tree iterator. + * + * This iterator is not position-aware in a strict sense, as it does not assume a particular order of elements in the + * tree. However, the iterator keeps track of the number of nodes it has passed in a counter variable. + * Each node, regardless of the number of passes, is counted only once. + * + * @note Objects that are pointed to by an iterator are mutable through that iterator. However, if the + * iterator is based on a collection and the underlying collection is mutated by other means than this iterator + * (e.g. elements added or removed), the iterator becomes invalid (regardless of what cxIteratorValid() returns) + * and MUST be re-obtained from the collection. + * + * @see CxIterator + */ +typedef struct cx_tree_iterator_s { + /** + * The base properties of this iterator. + */ + struct cx_iterator_base_s base; + /** + * The passes that are requested by this iterator. + * A combination of the flags #CX_TREE_ITERATOR_ENTER, #CX_TREE_ITERATOR_NEXT_CHILD, #CX_TREE_ITERATOR_EXIT. + * + * Changing the value after beginning the iteration is unspecified. + */ + uint8_t requested_passes; + /** + * The current pass. + * + * @see CX_TREE_ITERATOR_ENTER + * @see CX_TREE_ITERATOR_NEXT_CHILD + * @see CX_TREE_ITERATOR_EXIT + */ + uint8_t current_pass; + /** + * Offset in the node struct for the children linked list. + */ + off_t loc_children; + /** + * Offset in the node struct for the next pointer. + */ + off_t loc_next; + /** + * The total number of distinct nodes that have been passed so far. + */ + size_t counter; + /** + * The currently observed node. + * + * This is the same what cxIteratorCurrent() would return. + */ + void *node; + /** + * The node where we came from. + * + * - When entering the root node, this is \c NULL. + * - When entering another node, this is the node's parent. + * - When advancing to the next child, this is the previous child. + */ + void *source; + /** + * Internal stack. + * Will be automatically freed once the iterator becomes invalid. + * + * If you want to discard the iterator before, you need to manually + * call cxTreeIteratorDispose(). + */ + void **stack; +} CxTreeIterator; + +/** + * Releases internal memory of the given tree iterator. + * @param iter the iterator + */ +static inline void cxTreeIteratorDispose(CxTreeIterator *iter) { + free(iter->stack); +} /** * Links a node to a (new) parent.