src/linked_list.c

Sun, 07 Feb 2021 20:05:26 +0100

author
Mike Becker <universe@uap-core.de>
date
Sun, 07 Feb 2021 20:05:26 +0100
changeset 399
8902fcd1e057
parent 398
8d506ed6c1c0
child 400
8cd274352419
permissions
-rw-r--r--

adds missing assignments for new list node

universe@398 1 /*
universe@398 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@398 3 *
universe@398 4 * Copyright 2021 Mike Becker, Olaf Wintermann All rights reserved.
universe@398 5 *
universe@398 6 * Redistribution and use in source and binary forms, with or without
universe@398 7 * modification, are permitted provided that the following conditions are met:
universe@398 8 *
universe@398 9 * 1. Redistributions of source code must retain the above copyright
universe@398 10 * notice, this list of conditions and the following disclaimer.
universe@398 11 *
universe@398 12 * 2. Redistributions in binary form must reproduce the above copyright
universe@398 13 * notice, this list of conditions and the following disclaimer in the
universe@398 14 * documentation and/or other materials provided with the distribution.
universe@398 15 *
universe@398 16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@398 17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@398 18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@398 19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@398 20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@398 21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@398 22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@398 23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@398 24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@398 25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@398 26 * POSSIBILITY OF SUCH DAMAGE.
universe@398 27 */
universe@398 28
universe@398 29 #include "cx/linked_list.h"
universe@398 30 #include <stddef.h>
universe@398 31
universe@398 32 /* LOW LEVEL LINKED LIST FUNCTIONS */
universe@398 33
universe@398 34 #define CX_LL_PTR(cur, off) ((void**)(((char*)cur)+off))
universe@398 35
universe@398 36 void *cx_linked_list_last(void **begin, void **end, off_t loc_next) {
universe@398 37 if (end != NULL) {
universe@398 38 return *end;
universe@398 39 } else {
universe@398 40 if (begin == NULL || *begin == NULL)
universe@398 41 return NULL;
universe@398 42
universe@398 43 void *cur = *begin;
universe@398 44 void *last;
universe@398 45 do {
universe@398 46 last = cur;
universe@398 47 } while ((cur = *CX_LL_PTR(cur, loc_next)) != NULL);
universe@398 48
universe@398 49 return last;
universe@398 50 }
universe@398 51 }
universe@398 52
universe@398 53 int cx_linked_list_add(void **begin, void **end, off_t loc_next, off_t loc_prev, void *newnode) {
universe@398 54 // TODO: how do we report error messages?
universe@398 55 if (loc_next < 0 || (begin == NULL && end == NULL)) {
universe@398 56 return 1;
universe@398 57 }
universe@398 58
universe@398 59 void *last = cx_linked_list_last(begin, end, loc_next);
universe@398 60 if (last == NULL) {
universe@398 61 if (begin == NULL) {
universe@398 62 return 1;
universe@398 63 } else {
universe@398 64 *begin = newnode;
universe@398 65 return 0;
universe@398 66 }
universe@398 67 }
universe@398 68
universe@398 69 void **next = CX_LL_PTR(last, loc_next);
universe@398 70 *next = newnode;
universe@398 71 if (loc_prev >= 0) {
universe@398 72 void **prev = CX_LL_PTR(newnode, loc_prev);
universe@398 73 *prev = last;
universe@398 74 }
universe@398 75
universe@398 76 return 0;
universe@398 77 }
universe@398 78
universe@398 79 /* HIGH LEVEL LINKED LIST IMPLEMENTATION */
universe@398 80
universe@398 81 typedef struct cx_list_node_s cx_list_node;
universe@398 82
universe@398 83 struct cx_list_node_s {
universe@398 84 cx_list_node *next;
universe@398 85 cx_list_node *prev;
universe@398 86 void *data;
universe@398 87 };
universe@398 88
universe@398 89 typedef struct {
universe@398 90 cx_list_node *begin;
universe@398 91 cx_list_node *end;
universe@398 92 size_t size;
universe@398 93 } cx_linked_list;
universe@398 94
universe@398 95 int cx_ll_add(cx_list *list, void *elem) {
universe@398 96 cx_linked_list *listdata = list->listdata;
universe@398 97 CxAllocator allocator = list->allocator;
universe@398 98
universe@398 99 struct cx_list_node_s *node = cxMalloc(allocator, sizeof(struct cx_list_node_s));
universe@398 100 if (node == NULL)
universe@398 101 return 1;
universe@398 102
universe@399 103 node->next = NULL;
universe@399 104 node->data = elem;
universe@399 105
universe@398 106 int ret = cx_linked_list_add(
universe@398 107 (void **) &listdata->begin,
universe@398 108 (void **) &listdata->end,
universe@398 109 offsetof(struct cx_list_node_s, next),
universe@398 110 offsetof(struct cx_list_node_s, prev),
universe@398 111 node
universe@398 112 );
universe@398 113 if (ret == 0) {
universe@398 114 listdata->size++;
universe@398 115 return 0;
universe@398 116 } else {
universe@398 117 return ret;
universe@398 118 }
universe@398 119 }
universe@398 120
universe@398 121 int cx_ll_insert(cx_list *list, size_t index, void *elem) {
universe@398 122 cx_linked_list *listdata = list->listdata;
universe@398 123 // TODO: implement using low level API
universe@398 124 return 1;
universe@398 125 }
universe@398 126
universe@398 127 void *cx_ll_remove(cx_list *list, size_t index) {
universe@398 128 cx_linked_list *listdata = list->listdata;
universe@398 129 // TODO: implement using low level API
universe@398 130 return NULL;
universe@398 131 }
universe@398 132
universe@398 133 size_t cx_ll_find(cx_list *list, void *elem) {
universe@398 134 cx_linked_list *listdata = list->listdata;
universe@398 135 // TODO: implement using low level API
universe@398 136 return 0;
universe@398 137 }
universe@398 138
universe@398 139 size_t cx_ll_size(cx_list *list) {
universe@398 140 cx_linked_list *listdata = list->listdata;
universe@398 141 return listdata->size;
universe@398 142 }
universe@398 143
universe@398 144 cx_list_class cx_linked_list_class = {
universe@398 145 cx_ll_add,
universe@398 146 cx_ll_insert,
universe@398 147 cx_ll_remove,
universe@398 148 cx_ll_find,
universe@398 149 cx_ll_size
universe@398 150 };
universe@398 151
universe@398 152 CxList cxLinkedListCreate(CxAllocator allocator, CxListComparator comparator) {
universe@398 153 CxList list = cxMalloc(allocator, sizeof(list));
universe@398 154 if (list == NULL)
universe@398 155 return NULL;
universe@398 156
universe@398 157 list->cl = &cx_linked_list_class;
universe@398 158 list->data.allocator = allocator;
universe@398 159 list->data.cmpfunc = comparator;
universe@398 160 list->data.listdata = cxCalloc(allocator, 1, sizeof(cx_linked_list));
universe@398 161 if (list->data.listdata == NULL) {
universe@398 162 cxFree(allocator, list);
universe@398 163 return NULL;
universe@398 164 }
universe@398 165 }

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