Tue, 08 Apr 2014 21:13:28 +0200 |
Mike Becker |
fixed some type bugs, uninitialized memory and async input function
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Mon, 07 Apr 2014 17:39:46 +0200 |
Mike Becker |
experimental async input for single machine mode
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Mon, 07 Apr 2014 14:08:57 +0200 |
Mike Becker |
fixed checkmate and completed implementation (more testing is still advised)
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Tue, 01 Apr 2014 14:04:00 +0200 |
Mike Becker |
introduced single machine mode
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Mon, 31 Mar 2014 15:03:25 +0200 |
Mike Becker |
introduced game state structure
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Fri, 28 Mar 2014 14:32:52 +0100 |
Mike Becker |
introduced status codes for get_location to produce detailed error messages + added knight rules
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Wed, 19 Mar 2014 15:36:54 +0100 |
Mike Becker |
implemented chess board and remis/surrender messages
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Mon, 17 Mar 2014 15:39:36 +0100 |
Mike Becker |
separated server and client module
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Mon, 17 Mar 2014 14:35:53 +0100 |
Mike Becker |
exit hook
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Thu, 06 Mar 2014 15:03:06 +0100 |
Mike Becker |
changed UI to ncurses session + added network handshake
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Sun, 23 Feb 2014 21:03:35 +0100 |
Mike Becker |
fixed network code + added game info and transmission of game info
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Wed, 05 Feb 2014 14:07:43 +0100 |
Mike Becker |
added (single) client / server architecture
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Thu, 23 Jan 2014 14:45:34 +0100 |
Mike Becker |
init project
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