src/main.c

Thu, 06 Mar 2014 15:03:06 +0100

author
Mike Becker <universe@uap-core.de>
date
Thu, 06 Mar 2014 15:03:06 +0100
changeset 3
3693fd2eb0e9
parent 2
0a08f79c320d
child 4
560e07f7a6a1
permissions
-rw-r--r--

changed UI to ncurses session + added network handshake

     1 /*
     2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
     3  *
     4  * Copyright 2014 Mike Becker. All rights reserved.
     5  *
     6  * Redistribution and use in source and binary forms, with or without
     7  * modification, are permitted provided that the following conditions are met:
     8  *
     9  *   1. Redistributions of source code must retain the above copyright
    10  *      notice, this list of conditions and the following disclaimer.
    11  *
    12  *   2. Redistributions in binary form must reproduce the above copyright
    13  *      notice, this list of conditions and the following disclaimer in the
    14  *      documentation and/or other materials provided with the distribution.
    15  *
    16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    17  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    19  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    23  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    24  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    26  * POSSIBILITY OF SUCH DAMAGE.
    27  *
    28  */
    30 #include "terminal-chess.h"
    31 #include <string.h>
    32 #include <time.h>
    33 #include <ncurses.h>
    34 #include "input.h"
    36 int get_settings(int argc, char **argv, Settings *settings) {
    37     char *valid;
    38     unsigned long int time, port;
    39     uint8_t timeunit = 60;
    40     size_t len;
    42     for (char opt ; (opt = getopt(argc, argv, "a:bhp:rt:")) != -1 ;) {
    43         switch (opt) {
    44         case 'b':
    45             settings->gameinfo.servercolor = BLACK;
    46             break;
    47         case 'r':
    48             settings->gameinfo.servercolor = (rand()>>5) & 1 ? WHITE : BLACK;
    49             break;
    50         case 't':
    51         case 'a':
    52             len = strlen(optarg);
    53             if (optarg[len-1] == 's') {
    54                 optarg[len-1] = '\0';
    55                 timeunit = 1;
    56             }
    58             if ((time = strtoul(optarg, &valid, 10)) > TIME_MAX
    59                 || *valid != '\0') {
    60                 fprintf(stderr, "Specified time is invalid (%s)\n", optarg);
    61                 return 1;
    62             } else {
    63                 if (opt=='t') {
    64                     settings->gameinfo.time = timeunit * time;
    65                 } else {
    66                     settings->gameinfo.addtime = time;
    67                 }
    68             }
    69             break;
    70         case 'p':
    71             port = strtol(optarg, &valid, 10);
    72             if (port < 1025 || port > 65535 || *valid != '\0') {
    73                 fprintf(stderr,
    74                     "Invalid port number (%s) - choose a number between "
    75                     "1025 and 65535\n",
    76                     optarg);
    77                 return 1;
    78             } else {
    79                 settings->port = optarg;
    80             }
    81             break;
    82         case 'h':
    83         case '?':
    84             settings->printhelp = 1;
    85             break;
    86         }
    87     }
    89     if (optind == argc - 1) {
    90         settings->serverhost = argv[optind];
    91     } else if (optind < argc - 1) {
    92         fprintf(stderr, "Too many arguments\n");
    93         return 1;
    94     }
    96     return 0;
    97 }
    99 Settings default_settings() {
   100     Settings settings;
   101     memset(&settings, 0, sizeof(Settings));
   102     settings.gameinfo.servercolor = WHITE;
   103     settings.port = "27015";
   104     return settings;
   105 }
   107 void dump_gameinfo(Gameinfo *gameinfo) {
   108     int serverwhite = gameinfo->servercolor == WHITE;
   109     attron(A_UNDERLINE);
   110     printw("Game details\n");
   111     attroff(A_UNDERLINE);
   112     printw("  Server:     %s\n  Client:     %s\n",
   113         serverwhite?"white":"black", serverwhite?"black":"White"
   114     );
   115     if (gameinfo->time > 0) {
   116         if (gameinfo->time % 60) {
   117             printw("  Time limit: %ds + %ds\n",
   118                 gameinfo->time, gameinfo->addtime);
   119         } else {
   120             printw("  Time limit: %dm + %ds\n",
   121                 gameinfo->time/60, gameinfo->addtime);
   122         }
   123     } else {
   124         printw("  No time limit\n");
   125     }
   126     refresh();
   127 }
   129 int cleanup(Settings *settings, int exitcode) {
   131     if (settings->server) {
   132         if (net_destroy(settings->server)) {
   133             perror("Server shutdown failed");
   134         }
   135     }
   137     return exitcode;
   138 }
   140 int main(int argc, char **argv) {
   141     srand(time(NULL));
   143     Settings settings = default_settings();
   144     if (get_settings(argc, argv, &settings)) {
   145         return 1;
   146     }
   148     if (settings.printhelp) {
   149         printf(
   150             "Usage: terminal-chess [OPTION]... [HOST]\n"
   151             "Starts/joins a network chess game\n"
   152             "\nGeneral options\n"
   153             "  -h            This help page\n"
   154             "  -p            TCP port to use (default: 27015)\n"
   155             "\nServer options\n"
   156             "  -a <time>     Specifies the time to add after each move\n"
   157             "  -b            Server plays black pieces (default: white)\n"
   158             "  -r            Distribute color randomly\n"
   159             "  -t <time>     Specifies time limit (default: no limit)\n"
   160             "\nNotes\n"
   161             "White pieces are displayed as uppercase and black pieces as "
   162             "lowercase letters.\n"
   163             "The time unit for -a is seconds and for -t minutes by default. To "
   164             "specify\nseconds for the -t option, use the s suffix.\n"
   165             "Example: -t 150s\n"
   166         );
   167         return EXIT_SUCCESS;
   168     }
   170     initscr();
   171     cbreak();
   172     atexit((void(*)(void)) endwin);
   174     Server server;
   175     settings.server = &server;
   177     if (is_server(&settings)) {
   178         dump_gameinfo(&(settings.gameinfo));
   179         printw("\nListening for client...\n");
   180         refresh();
   181         if (net_create(&server, settings.port)) {
   182             perror("Server creation failed");
   183             return cleanup(&settings, EXIT_FAILURE);
   184         }
   186         if (net_listen(&server)) {
   187             perror("Listening for client failed");
   188             return cleanup(&settings, EXIT_FAILURE);
   189         }
   191         /* net version handshake */
   192         int fd = server.client->fd;
   193         net_send_code(fd, NETCODE_VERSION);
   194         if (net_recieve_code(fd) != NETCODE_VERSION) {
   195             fprintf(stderr, "Client uses an incompatible software version.\n");
   196             return cleanup(&settings, EXIT_FAILURE);
   197         }
   199         printw("Client connected - transmitting gameinfo...");
   200         refresh();
   203         net_send_code(fd, NETCODE_GAMEINFO);
   204         net_send_data(fd, &(settings.gameinfo), sizeof(settings.gameinfo));
   205         printw("\rClient connected - awaiting challenge acceptance...");
   206         refresh();
   207         int code = net_recieve_code(fd);
   208         if (code == NETCODE_ACCEPT) {
   209             printw("\rClient connected - challenge accepted.");
   210             clrtoeol();
   211         } else if (code == NETCODE_DECLINE) {
   212             printw("\rClient connected - challenge declined.");
   213             clrtoeol();
   214         } else {
   215             fprintf(stderr, "Invalid client response\n");
   216             return cleanup(&settings, EXIT_FAILURE);
   217         }
   218     } else {
   219         if (net_find(&server, settings.serverhost, settings.port)) {
   220             fprintf(stderr, "Can't find server\n");
   221             return cleanup(&settings, EXIT_FAILURE);
   222         }
   224         if (net_connect(&server)) {
   225             perror("Can't connect to server");
   226             return cleanup(&settings, EXIT_FAILURE);
   227         }
   229         int fd = server.fd;
   230         if (net_recieve_code(fd) != NETCODE_VERSION) {
   231             fprintf(stderr, "Server uses an incompatible software version.\n");
   232             return cleanup(&settings, EXIT_FAILURE);
   233         } else {
   234             net_send_code(fd, NETCODE_VERSION);
   235         }
   237         printw("Connection established!\n\n");
   238         refresh();
   240         if (net_recieve_code(fd) == NETCODE_GAMEINFO) {
   241             net_recieve_data(fd, &(settings.gameinfo),
   242                 sizeof(settings.gameinfo));
   243             dump_gameinfo(&(settings.gameinfo));
   244             printw("Accept challenge (y/n)? ");
   245             if (prompt_yesno()) {
   246                 net_send_code(fd, NETCODE_ACCEPT);
   247                 // TODO: start game
   248             } else {
   249                 net_send_code(fd, NETCODE_DECLINE);
   250             }
   251         } else {
   252             fprintf(stderr, "Server sent invalid gameinfo.\n");
   253         }
   254     }
   256     getch(); /* TODO: remove */
   257     return cleanup(&settings, EXIT_SUCCESS);
   258 }

mercurial