Tue, 01 Apr 2014 14:04:00 +0200 |
Mike Becker |
introduced single machine mode
|
file |
diff |
annotate
|
Mon, 31 Mar 2014 15:03:25 +0200 |
Mike Becker |
introduced game state structure
|
file |
diff |
annotate
|
Fri, 28 Mar 2014 14:32:52 +0100 |
Mike Becker |
introduced status codes for get_location to produce detailed error messages + added knight rules
|
file |
diff |
annotate
|
Wed, 19 Mar 2014 15:36:54 +0100 |
Mike Becker |
implemented chess board and remis/surrender messages
|
file |
diff |
annotate
|
Mon, 17 Mar 2014 15:39:36 +0100 |
Mike Becker |
separated server and client module
|
file |
diff |
annotate
|
Mon, 17 Mar 2014 14:35:53 +0100 |
Mike Becker |
exit hook
|
file |
diff |
annotate
|
Thu, 06 Mar 2014 15:03:06 +0100 |
Mike Becker |
changed UI to ncurses session + added network handshake
|
file |
diff |
annotate
|
Sun, 23 Feb 2014 21:03:35 +0100 |
Mike Becker |
fixed network code + added game info and transmission of game info
|
file |
diff |
annotate
|
Wed, 05 Feb 2014 14:07:43 +0100 |
Mike Becker |
added (single) client / server architecture
|
file |
diff |
annotate
|
Thu, 23 Jan 2014 14:45:34 +0100 |
Mike Becker |
init project
|
file |
diff |
annotate
|