src/Makefile

Wed, 09 Apr 2014 12:07:47 +0200

author
Mike Becker <universe@uap-core.de>
date
Wed, 09 Apr 2014 12:07:47 +0200
changeset 34
c4d4b8a8f902
parent 32
8a0b85303ee8
child 35
6c64b7a073af
permissions
-rw-r--r--

added nonblocking read for network games + minor build system fixes

#
# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
#
# Copyright 2014 Mike Becker. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
#   1. Redistributions of source code must retain the above copyright
#      notice, this list of conditions and the following disclaimer.
#
#   2. Redistributions in binary form must reproduce the above copyright
#      notice, this list of conditions and the following disclaimer in the
#      documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#

include ../conf.mk

SRC  = main.c
SRC += network.c
SRC += input.c
SRC += server.c
SRC += client.c
SRC += game.c

OBJ = $(SRC:%.c=../build/release/%$(OBJ_EXT))
OBJ_D = $(SRC:%.c=../build/debug/%$(OBJ_EXT))

all: ../build/release $(OBJ)
	$(LD) -o ../build/release/$(BIN) $(OBJ) \
	../build/release/chess$(LIB_EXT) $(LDFLAGS)

debug: ../build/debug $(OBJ_D)
	$(LD) -o ../build/debug/$(BIN) $(OBJ_D) \
	../build/debug/chess$(LIB_EXT) $(LDFLAGS)	

../build/release/%$(OBJ_EXT): %.c
	$(CC) -o $@ $(CFLAGS) -c $<

../build/debug/%$(OBJ_EXT): %.c
	$(CC) -o $@ $(CFLAGS_D) -c $<
	
../build/release:
	$(MKDIR) $(MKDIRFLAGS) ../build/release
	
../build/debug:
	$(MKDIR) $(MKDIRFLAGS) ../build/debug

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