src/rules/pawn.c

Wed, 26 Mar 2014 14:53:15 +0100

author
Mike Becker <universe@uap-core.de>
date
Wed, 26 Mar 2014 14:53:15 +0100
changeset 14
970748b9a73b
parent 12
84880c7e1ea6
child 15
7ffd66591afe
permissions
-rw-r--r--

fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)

     1 /*
     2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
     3  *
     4  * Copyright 2014 Mike Becker. All rights reserved.
     5  *
     6  * Redistribution and use in source and binary forms, with or without
     7  * modification, are permitted provided that the following conditions are met:
     8  *
     9  *   1. Redistributions of source code must retain the above copyright
    10  *      notice, this list of conditions and the following disclaimer.
    11  *
    12  *   2. Redistributions in binary form must reproduce the above copyright
    13  *      notice, this list of conditions and the following disclaimer in the
    14  *      documentation and/or other materials provided with the distribution.
    15  *
    16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    17  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    19  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    23  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    24  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    26  * POSSIBILITY OF SUCH DAMAGE.
    27  *
    28  */
    30 #include "pawn.h"
    32 _Bool pawn_chkrules(Board board, Move *move) {
    33     int8_t d = ((move->piece & COLOR_MASK) == WHITE ? -1 : 1);
    34     if (move->capture) {
    35         if (move->fromrow == move->torow + d && (
    36             move->fromfile == move->tofile + 1 ||
    37             move->fromfile == move->tofile - 1)) {
    38             // TODO: en passant
    39             return mdst(board,move) != 0; /* color has been checked */
    40         } else {
    41             return FALSE;
    42         }
    43     } else {
    44         if (move->fromfile == move->tofile) {
    45             return (move->fromrow == move->torow + d) ||
    46                 (move->fromrow == (d < 0 ? 1 : 6) && /* advanced first move */
    47                 move->fromrow == move->torow + d*2);
    48         } else {
    49             return FALSE;
    50         }
    51     }
    52 }
    54 _Bool pawn_isblocked(Board board, Move *move) {
    55     return mdst(board,move) && !move->capture;
    56 }
    58 _Bool pawn_getlocation(Board board, Move *move) {
    59     int8_t d = ((move->piece & COLOR_MASK) == WHITE ? -1 : 1);
    61     if (move->fromfile == POS_UNSPECIFIED) {
    62         move->fromfile = move->tofile;
    63     }
    64     move->fromrow = move->torow + d;
    65     if (move->fromrow > 6) {
    66         return FALSE;
    67     } else {
    68         /* advanced first move */
    69         if (move->fromrow == (d < 0 ? 2 : 5) &&
    70             msrc(board,move) != move->piece) {
    72             move->fromrow += d;
    73             if (move->fromrow > 6) {
    74                 return FALSE;
    75             }
    76         }
    77     }
    78     return TRUE;
    79 }

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