src/rules/pawn.c

Wed, 26 Mar 2014 13:16:49 +0100

author
Mike Becker <universe@uap-core.de>
date
Wed, 26 Mar 2014 13:16:49 +0100
changeset 12
84880c7e1ea6
parent 10
1347e4dabac0
child 14
970748b9a73b
permissions
-rw-r--r--

interface for retrieving locations when using short algebraic notation
inverted return values of not yet implemented functions to prevent bugs

     1 /*
     2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
     3  *
     4  * Copyright 2014 Mike Becker. All rights reserved.
     5  *
     6  * Redistribution and use in source and binary forms, with or without
     7  * modification, are permitted provided that the following conditions are met:
     8  *
     9  *   1. Redistributions of source code must retain the above copyright
    10  *      notice, this list of conditions and the following disclaimer.
    11  *
    12  *   2. Redistributions in binary form must reproduce the above copyright
    13  *      notice, this list of conditions and the following disclaimer in the
    14  *      documentation and/or other materials provided with the distribution.
    15  *
    16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    17  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    19  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    23  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    24  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    26  * POSSIBILITY OF SUCH DAMAGE.
    27  *
    28  */
    30 #include "pawn.h"
    32 _Bool pawn_chkrules(Board board, Move *move) {
    33     // TODO: implement
    34     return TRUE;
    35 }
    37 _Bool pawn_isblocked(Board board, Move *move) {
    38     // TODO: implement
    39     return FALSE;
    40 }
    42 _Bool pawn_getlocation(Board board, Move *move) {
    43     int8_t d = ((move->piece & COLOR_MASK) == WHITE ? -1 : 1);
    45     // TODO: battle moves
    47     move->fromfile = move->tofile;
    48     move->fromrow = move->torow + d;
    49     if (move->fromrow > 6) {
    50         return FALSE;
    51     } else {
    52         /* advanced first move */
    53         if (move->fromrow == (d < 0 ? 2 : 5) &&
    54             board[move->fromrow][move->fromfile] != move->piece) {
    56             move->fromrow += d;
    57             if (move->fromrow > 6) {
    58                 return FALSE;
    59             }
    60         }
    61     }
    62     return TRUE;
    63 }

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