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improve Makefiles
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1 | /* |
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2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
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3 | * |
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4 | * Copyright 2016 Mike Becker. All rights reserved. |
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5 | * |
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6 | * Redistribution and use in source and binary forms, with or without |
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7 | * modification, are permitted provided that the following conditions are met: |
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8 | * |
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9 | * 1. Redistributions of source code must retain the above copyright |
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10 | * notice, this list of conditions and the following disclaimer. |
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11 | * |
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12 | * 2. Redistributions in binary form must reproduce the above copyright |
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13 | * notice, this list of conditions and the following disclaimer in the |
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14 | * documentation and/or other materials provided with the distribution. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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26 | * POSSIBILITY OF SUCH DAMAGE. |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "pawn.h" |
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31 | #include "rules.h" |
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32 | |
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33 | _Bool pawn_chkrules(GameState *gamestate, Move *move) { |
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34 | int8_t d = ((move->piece & COLOR_MASK) == WHITE ? -1 : 1); |
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35 | |
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36 | if (move->torow == (d < 0 ? 7 : 0)) { |
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37 | if (move->promotion) { |
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38 | uint8_t promopiece = move->promotion & PIECE_MASK; |
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39 | if (!promopiece || promopiece == PAWN || promopiece == KING) { |
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40 | return 0; |
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41 | } |
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42 | } else { |
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43 | return 0; |
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44 | } |
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45 | } else { |
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46 | if (move->promotion) { |
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47 | return 0; |
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48 | } |
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49 | } |
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50 | |
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51 | if (move->capture) { |
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52 | if (move->fromrow == move->torow + d && ( |
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53 | move->fromfile == move->tofile + 1 || |
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54 | move->fromfile == move->tofile - 1)) { |
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55 | |
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56 | return mdst(gamestate->board, move) || |
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57 | (gamestate->board[move->fromrow][move->tofile] |
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58 | & ENPASSANT_THREAT); |
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59 | } else { |
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60 | return 0; |
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61 | } |
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62 | } else { |
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63 | if (move->fromfile == move->tofile) { |
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64 | return (move->fromrow == move->torow + d) || |
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65 | (move->fromrow == (d < 0 ? 1 : 6) && /* advanced first move */ |
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66 | move->fromrow == move->torow + d*2); |
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67 | } else { |
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68 | return 0; |
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69 | } |
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70 | } |
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71 | } |
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72 | |
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73 | _Bool pawn_isblocked(GameState *gamestate, Move *move) { |
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74 | if (move->torow == move->fromrow + 1 || move->torow == move->fromrow - 1) { |
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75 | return mdst(gamestate->board, move) && !move->capture; |
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76 | } else { |
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77 | return mdst(gamestate->board, move) || |
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78 | gamestate->board[(move->fromrow+move->torow)/2][move->tofile]; |
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79 | } |
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80 | } |