src/chess/Makefile

Wed, 09 Apr 2014 12:07:47 +0200

author
Mike Becker <universe@uap-core.de>
date
Wed, 09 Apr 2014 12:07:47 +0200
changeset 34
c4d4b8a8f902
parent 32
8a0b85303ee8
child 50
41017d0a72c5
permissions
-rw-r--r--

added nonblocking read for network games + minor build system fixes

universe@0 1 #
universe@0 2 # DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@0 3 #
universe@0 4 # Copyright 2014 Mike Becker. All rights reserved.
universe@0 5 #
universe@0 6 # Redistribution and use in source and binary forms, with or without
universe@0 7 # modification, are permitted provided that the following conditions are met:
universe@0 8 #
universe@0 9 # 1. Redistributions of source code must retain the above copyright
universe@0 10 # notice, this list of conditions and the following disclaimer.
universe@0 11 #
universe@0 12 # 2. Redistributions in binary form must reproduce the above copyright
universe@0 13 # notice, this list of conditions and the following disclaimer in the
universe@0 14 # documentation and/or other materials provided with the distribution.
universe@0 15 #
universe@0 16 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@0 17 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@0 18 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@0 19 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@0 20 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@0 21 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@0 22 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@0 23 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@0 24 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@0 25 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@0 26 # POSSIBILITY OF SUCH DAMAGE.
universe@0 27 #
universe@0 28
universe@19 29 BUILDDIR = ../build
universe@20 30 CONFIG = conf.mk
universe@0 31
universe@20 32 include $(CONFIG)
universe@0 33
universe@19 34 SRC += pawn.c
universe@19 35 SRC += rook.c
universe@19 36 SRC += knight.c
universe@19 37 SRC += bishop.c
universe@19 38 SRC += queen.c
universe@19 39 SRC += king.c
universe@19 40 SRC += rules.c
universe@10 41
universe@32 42 OBJ = $(SRC:%.c=$(BUILDDIR)/release/%$(OBJ_EXT))
universe@32 43 OBJ_D = $(SRC:%.c=$(BUILDDIR)/debug/%$(OBJ_EXT))
universe@0 44
universe@34 45 all: $(BUILDDIR)/release $(OBJ)
universe@32 46 $(AR) $(ARFLAGS) $(BUILDDIR)/release/chess$(LIB_EXT) $(OBJ)
universe@32 47
universe@34 48 debug: $(BUILDDIR)/debug $(OBJ_D)
universe@32 49 $(AR) $(ARFLAGS) $(BUILDDIR)/debug/chess$(LIB_EXT) $(OBJ_D)
universe@32 50
universe@34 51 $(BUILDDIR)/release/%$(OBJ_EXT): %.c
universe@32 52 $(CC) -o $@ $(CFLAGS) -c $<
universe@0 53
universe@34 54 $(BUILDDIR)/debug/%$(OBJ_EXT): %.c
universe@32 55 $(CC) -o $@ $(CFLAGS_D) -c $<
universe@0 56
universe@19 57 $(BUILDDIR):
universe@19 58 $(MKDIR) $(MKDIRFLAGS) $(BUILDDIR)
universe@19 59
universe@19 60 clear:
universe@19 61 $(RM) $(RMFLAGS) $(BUILDDIR)
universe@32 62
universe@32 63 $(BUILDDIR)/release:
universe@32 64 $(MKDIR) $(MKDIRFLAGS) $(BUILDDIR)/release
universe@32 65
universe@32 66 $(BUILDDIR)/debug:
universe@32 67 $(MKDIR) $(MKDIRFLAGS) $(BUILDDIR)/debug

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