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1 | /* |
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2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
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3 | * |
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4 | * Copyright 2014 Mike Becker. All rights reserved. |
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5 | * |
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6 | * Redistribution and use in source and binary forms, with or without |
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7 | * modification, are permitted provided that the following conditions are met: |
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8 | * |
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9 | * 1. Redistributions of source code must retain the above copyright |
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10 | * notice, this list of conditions and the following disclaimer. |
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11 | * |
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12 | * 2. Redistributions in binary form must reproduce the above copyright |
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13 | * notice, this list of conditions and the following disclaimer in the |
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14 | * documentation and/or other materials provided with the distribution. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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26 | * POSSIBILITY OF SUCH DAMAGE. |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "knight.h" |
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31 | #include "rules.h" |
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32 | #include <stdlib.h> |
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33 | |
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34 | _Bool knight_chkrules(Move *move) { |
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35 | int dx = abs(move->fromfile - move->tofile); |
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36 | int dy = abs(move->fromrow - move->torow); |
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37 | |
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38 | return (dx == 2 && dy == 1) || (dx == 1 && dy == 2); |
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39 | } |
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40 | |
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41 | static int knight_getloc_fixedrow(GameState *gamestate, Move *move) { |
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42 | int d = 3 - abs(move->fromrow - move->torow); |
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43 | |
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44 | if (d == 1 || d == 2) { |
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45 | if (move->tofile < 6 && |
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46 | gamestate->board[move->fromrow][move->tofile + d] == move->piece) { |
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47 | if (move->fromfile == POS_UNSPECIFIED) { |
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48 | move->fromfile = move->tofile + d; |
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49 | return VALID_MOVE_SYNTAX; |
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50 | } else { |
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51 | return AMBIGUOUS_MOVE; |
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52 | } |
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53 | } |
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54 | if (move->tofile > 1 && |
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55 | gamestate->board[move->fromrow][move->tofile - d] == move->piece) { |
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56 | if (move->fromfile == POS_UNSPECIFIED) { |
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57 | move->fromfile = move->tofile - d; |
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58 | return VALID_MOVE_SYNTAX; |
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59 | } else { |
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60 | return AMBIGUOUS_MOVE; |
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61 | } |
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62 | } |
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63 | } |
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64 | |
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65 | return INVALID_POSITION; |
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66 | } |
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67 | |
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68 | static int knight_getloc_fixedfile(GameState *gamestate, Move *move) { |
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69 | int d = 3 - abs(move->fromfile - move->tofile); |
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70 | |
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71 | if (d == 1 || d == 2) { |
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72 | if (move->torow < 6 && |
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73 | gamestate->board[move->torow + d][move->fromfile] == move->piece) { |
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74 | if (move->fromrow == POS_UNSPECIFIED) { |
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75 | move->fromrow = move->torow + d; |
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76 | return VALID_MOVE_SYNTAX; |
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77 | } else { |
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78 | return AMBIGUOUS_MOVE; |
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79 | } |
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80 | } |
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81 | if (move->torow > 1 && |
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82 | gamestate->board[move->torow - d][move->fromfile] == move->piece) { |
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83 | if (move->fromrow == POS_UNSPECIFIED) { |
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84 | move->fromrow = move->torow - d; |
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85 | return VALID_MOVE_SYNTAX; |
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86 | } else { |
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87 | return AMBIGUOUS_MOVE; |
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88 | } |
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89 | } |
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90 | } |
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91 | |
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92 | return INVALID_POSITION; |
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93 | } |
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94 | |
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95 | int knight_getlocation(GameState *gamestate, Move *move) { |
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96 | |
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97 | if (move->fromfile != POS_UNSPECIFIED) { |
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98 | return knight_getloc_fixedfile(gamestate, move); |
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99 | } |
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100 | |
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101 | if (move->fromrow != POS_UNSPECIFIED) { |
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102 | return knight_getloc_fixedrow(gamestate, move); |
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103 | } |
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104 | |
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105 | for (int x = -2 ; x <= 2 ; x++) { |
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106 | if (x == 0) { |
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107 | continue; |
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108 | } |
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109 | for (int y = -2 ; y <= 2 ; y++) { |
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110 | if (y == 0 || y == x) { |
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111 | continue; |
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112 | } |
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113 | uint8_t cx = move->tofile + x; |
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114 | uint8_t cy = move->torow + y; |
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115 | |
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116 | if (isidx(cx) && isidx(cy) |
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117 | && gamestate->board[cy][cx] == move->piece) { |
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118 | if (move->fromfile == POS_UNSPECIFIED |
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119 | && move->fromrow == POS_UNSPECIFIED) { |
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120 | move->fromfile = cx; |
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121 | move->fromrow = cy; |
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122 | } else { |
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123 | return AMBIGUOUS_MOVE; |
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124 | } |
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125 | } |
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126 | } |
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127 | } |
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128 | |
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129 | if (move->fromfile == POS_UNSPECIFIED || move->fromrow == POS_UNSPECIFIED) { |
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130 | return INVALID_POSITION; |
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131 | } else { |
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132 | return VALID_MOVE_SYNTAX; |
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133 | } |
10
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134 | } |